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All Things Albion
Tree Trunks

Tree TrunksActive

TREETRUNKS

Throw 3 tree trunks in a cone behind you, rolling up to 13m.
Enemies hit by the trunks will be knocked back by 15.36m.

Stats

Cooldown60 s
Cast timeInstant
TargetSelf

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].node[0].distance_end 13 13m
{1} $TREETRUNKS_EFFECT.knockback[0].distance 12 ×1.280 15.36m

Ability definition

{
 "@uniquename": "TREETRUNKS",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "60",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@hideMainhandDuringAnim": "true",
 "@hideOffhandDuringAnim": "true",
 "@controllerpreferredtarget": "neutral",
 "spelleffectarea": [
  {
   "@visible": "true",
   "@time": "2",
   "@effect": "TREETRUNKS_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@deletewhenmaxtargetshit": "true",
   "@maxeffectareatargets": "1",
   "@removeonlandscapecollision": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "-0.5- -13",
      "rectangle": {
       "@width": "2.5",
       "@height": "1"
      }
     }
    }
   }
  },
  {
   "@visible": "false",
   "@time": "2.3",
   "@effect": "TREETRUNKS_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@deletewhenmaxtargetshit": "true",
   "@maxeffectareatargets": "1",
   "@removeonlandscapecollision": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "19",
      "@distance": "1- -13",
      "rectangle": {
       "@width": "AS0:0;0.1:0;0.11:2.5",
       "@height": "AS0:0;0.1:0;0.11:1"
      }
     }
    }
   }
  },
  {
   "@visible": "true",
   "@time": "2.5",
   "@effect": "TREETRUNKS_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@deletewhenmaxtargetshit": "true",
   "@maxeffectareatargets": "1",
   "@removeonlandscapecollision": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "-21",
      "@distance": "2.5- -12",
      "rectangle": {
       "@width": "AS0:0;0.25:0;0.26:2.5",
       "@height": "AS0:0;0.25:0;0.26:1"
      }
     }
    }
   }
  }
 ]
}

Abilities