Well Of LifeActive
WELLOFLIFE2
Create a Well of Life with a 7m radius at the targeted position, lasting 4s.
Heals up to 20 allies within the Well for 148 Health every 1s.
Stats
| Energy cost | 57 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.7 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 7 | — | 7m |
| {1} | spelleffectarea[0].time | 4 | — | 4s |
| {2} | spelleffectarea[0].maxeffectareatargets | 20 | — | 20 |
| {3} | $WELLOFLIFE2_EFFECT.attributechangeovertime[0].change | 69 | ×2.142 | 148 |
| {4} | $WELLOFLIFE2_EFFECT.attributechangeovertime[0].interval | 1 | — | 1s |
Ability definition
{
"@uniquename": "WELLOFLIFE2",
"@target": "ground",
"@castingtime": "0.7",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "18",
"@castrange": "15",
"@uitype": "heal",
"@category": "heal",
"@showrange": "true",
"@assessment": "positive",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "7"
}
},
"fill": {
"circle": {
"@radius": "0-7"
}
}
}
},
"spelleffectarea": {
"@effect": "WELLOFLIFE2_EFFECT",
"@effectarearadius": "7",
"@time": "4",
"@target": "friendall",
"@maxeffectareatargets": "20",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@showarearadius": "true",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "7"
}
}
}
}
}