Rip ThroughActive
WEREWOLF_DASH
Dash through targeted enemy, landing 3m behind them.
Deals 516 physical damage to any enemy you pass through.
Increases your attack damage by 150% for 3s.
Stats
| Cooldown | 5 s |
|---|---|
| Cast time | Instant |
| Range | 6 m |
| Charge cost | 2 |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | — | 0 | — | 3m |
| {1} | $WEREWOLF_DASH_EFFECT.directattributechange[0].change | -160 | ×3.223 | 516 |
| {2} | $WEREWOLF_DASH_BUFF.buffovertime[0].value | 1.5 | — | 150% |
| {3} | $WEREWOLF_DASH_BUFF.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "WEREWOLF_DASH",
"@target": "enemy",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "5",
"@hitdelay": "0.1",
"@standtime": "0.1",
"@energyusage": "0",
"@spellchargesrequired": "2",
"@spellchargesspell": "SHAPE_FEROCITY_STACK",
"@castrange": "6",
"@category": "damage",
"@uitype": "damage",
"@showrange": "true",
"@assessment": "negative",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@animIgnoreHitDelay": "true",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "3m"
},
{
"@tag": "$$WEREWOLF_DASH_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$WEREWOLF_DASH_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$WEREWOLF_DASH_BUFF.buffovertime[0].time$"
}
]
}
},
"aura": {
"@target": "self",
"@spell": "WEREWOLF_DASH_EFFECT",
"@auraradius": "3",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
"dash": {
"@movespeed": "25",
"@scaleAnim": "true",
"@animID": "rapierstab",
"@endeffect": "WEREWOLF_DASH_END",
"@endpositionoffset": "3",
"@ruleset": "constanttime",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}