Bowscale FellT6Open worldRed
3208HighlandRoyalOPENPVP RED
Resources
Nodes placed by the zone distribution, with the hand-placed tally where the map holds more. Nodes respawn, so the figures describe the zone rather than a moment in it.
Creatures(1)
Counts are given where the map names the creature. The rest come from spawn pools, which state no number.
Layout
Templates the map instances: resource spots, camps, dungeons and portals.
- B_HL_Exit×4
- S_HL_FactionOutpost×3
- S_HL_Standard×3
- HL_StreetCrossing×2
- 615_L1_M3_S5
- L_HL_8M_M-SLEEVE_Round
- M_HL_8M_Diag
- M_HL_8M_Round_Open
- M_HL_8M_S-SLEEVE_Block_Group
- M_HL_8M_S-SLEEVE_Round
- S_HL_SecondaryDungeonEntrance_Undead