Avalanche RavineT5Open worldBlack
4314MountainOutlandsQ4OPENPVP BLACK 4
- Castle
Resources
Nodes placed by the zone distribution, with the hand-placed tally where the map holds more. Nodes respawn, so the figures describe the zone rather than a moment in it.
Creatures(1)
Counts are given where the map names the creature. The rest come from spawn pools, which state no number.
Layout
Templates the map instances: resource spots, camps, dungeons and portals.
- S_MN_Forest×5
- B_MN_Exit×4
- MN_StreetCrossing×2
- 812_L1_M3_S5
- L_MN_8M_M-SLEEVE_Diag_Open
- M_MN_8M_S-SLEEVE_Diag
- M_MN_8M_TwoHills
- M_MN_Castle
- M_MN_TerritoryFortification
- S_MN_SecondaryDungeonEntrance_Morgana