ISLAND-GUILD-STEPPE-0001aT1City or island
ISLAND-GUILD-STEPPE-0001aSteppeGUILDISLAND
- Bank
- Harbor
Resources
Nodes placed by the zone distribution, with the hand-placed tally where the map holds more. Nodes respawn, so the figures describe the zone rather than a moment in it.
Creatures(1)
Counts are given where the map names the creature. The rest come from spawn pools, which state no number.
Layout
Templates the map instances: resource spots, camps, dungeons and portals.
- ISLAND-GUILD-STEPPE-0001a_ISL_ST_T1_NON