Rayo malditoActive
CURSEDBEAM
Enfoca un rayo de energía vil en el enemigo señalado e inflige 151 de daño mágico cada 0.5s mientras lo canalizas durante 3s.
Si al menos hay una Carga de Maldición Vil activa en el objetivo, entonces el rayo consumirá 1 carga cada 2 acumulaciones e infligirá 227 de daño mágico(contra jugadores) / 183 de daño mágico (contra monstruos) en un radio de 4m.
Stats
| Energy cost | 32 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Gran bastón maldito del ancianoBastón demoníaco del ancianoBastón maldito del ancianoBastón de maldición de vida del ancianoCalavera maldita del ancianoBastón de maldiciones del ancianoInvocador oscuro del ancianoBastón Putrefacto del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].directattributechange[0].change | -48 | ×3.153 | 151 |
| {1} | channeling[0].effectinterval | 0.5 | — | 0.5s |
| {2} | channeling[0].totalduration | 3 | — | 3s |
| {3} | channeling[0].directattributechange[1].change | -72 | ×3.153 | 227 |
| {4} | channeling[0].directattributechange[2].change | -58 | ×3.153 | 183 |
| {5} | channeling[0].directattributechange[1].effectarearadius | 4 | — | 4m |
Ability definition
{
"@uniquename": "CURSEDBEAM",
"@target": "enemy",
"@recastdelay": "10",
"@energyusage": "10",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.3",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@castrange": "13",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "false",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_CURSEDBEAM_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"channelingspell": {
"@initialeffectinterval": "0",
"@effectcount": "7",
"@effectinterval": "0.5",
"@energyusage": "0",
"@disruptionfactor": "0",
"directattributechange": [
{
"@target": "enemy",
"@attribute": "health",
"@change": "-48",
"not": {
"IfSpellActive": {
"@who": "SpellTarget",
"@spell": "CURSEDOT_EFFECT",
"@casterchargesonly": "true"
}
}
},
{
"@target": "enemyplayers",
"@attribute": "health",
"@change": "-72",
"@effectarearadius": "4",
"@targetcountvaluebonusfactor": "0.08",
"IfSpellActive": {
"@who": "SpellTarget",
"@spell": "CURSEDOT_EFFECT",
"@casterchargesonly": "true"
}
},
{
"@target": "enemymobs",
"@attribute": "health",
"@change": "-58",
"@effectarearadius": "4",
"@targetcountvaluebonusfactor": "0.08",
"IfSpellActive": {
"@who": "SpellTarget",
"@spell": "CURSEDOT_EFFECT",
"@casterchargesonly": "true"
}
}
],
"applyspell": [
{
"@target": "enemy",
"@spell": "CURSEDBEAM_VFX",
"IfSpellActive": {
"@who": "SpellTarget",
"@spell": "CURSEDOT_EFFECT",
"@casterchargesonly": "true"
}
},
{
"@target": "self",
"@spell": "CURSEDBEAM_REMOVAL_TICK",
"not": {
"IfSpellActive": {
"@who": "Caster",
"@spell": "CURSEDBEAM_REMOVAL_TICK",
"@casterchargesonly": "true"
}
}
}
],
"removeactivespell": {
"@target": "enemy",
"@spell": "CURSEDOT_EFFECT",
"@charges": "1",
"@casterchargesonly": "true",
"IfSpellActive": {
"@who": "Caster",
"@spell": "CURSEDBEAM_REMOVAL_TICK",
"@casterchargesonly": "true"
}
},
"tintfx": {
"@color": "0, 175, 207, 75"
}
}
}