RanjauActive
CALTROPS
Melesatkan jebakan dalam radius 2m ke tanah di posisi target, aktif selama 12s.
Musuh pertama yang menginjaknya akan mengaktifkan jebakan, memperlambat semua musuh dalam radius 3m hingga -30% selama 3s.
Memberikan 107 damage fisik.
Jika jebakan diaktifkan, Kecepatan Gerak bertambah 30% selama 3s.
Stats
| Energy cost | 13 |
|---|---|
| Cooldown | 5 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Busur Silang TetuaBusur Silang Berat TetuaBusur Silang Ringan TetuaPengulang Tangisan TetuaPelempar Panah TetuaBusur Panah TetuaPembentuk Energi TetuaPeluncur Arclight Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 2 | — | 2m |
| {1} | spelleffectarea[0].time | 12 | — | 12s |
| {2} | $CALTROPS_EFFECT.buffovertime[0].effectarearadius | 3 | — | 3m |
| {3} | $CALTROPS_EFFECT.buffovertime[0].value | -0.3 | — | -30% |
| {4} | $CALTROPS_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {5} | $CALTROPS_EFFECT.directattributechange[0].change | -34 | ×3.153 | 107 |
| {6} | $CALTROPS_BUFF.buffovertime[0].value | 0.3 | — | 30% |
| {7} | $CALTROPS_BUFF.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "CALTROPS",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.25",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "5",
"@energyusage": "4",
"@castrange": "13",
"@uitype": "crowdcontrol",
"@category": "crowdcontrol",
"@showrange": "true",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_CALTROPS_TEST_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@requireslineofsight": "false",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@effectarearadius": "2",
"@showarearadius": "true",
"@target": "self"
},
"spelleffectarea": {
"@effect": "CALTROPS_EFFECT",
"@time": "12",
"@target": "all",
"@maxeffectareatargets": "1",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@deletewhenmaxtargetshit": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "2"
}
}
}
},
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.4"
}
}