Fokus HiperToggle
HYPER_FOCUS
Mengaktifkan Fokus Hiper, membuat semua Perapalan dan Penyaluran tidak dapat diganggu.
Memberikan kekebalan terhadap Debuff (kecuali efek damage seiring waktu).
Mengonsumsi -2% Energi Maks kamu setiap 1s.
Kemampuan ini dapat bertahan hingga 8s tetapi dapat di nonaktifkan lebih awal.
Stats
| Cooldown | 20 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime.change | -0.02 | — | -2% |
| {1} | attributechangeovertime.interval | 1 | — | 1s |
| {2} | notinterruptible.time | 8 | — | 8s |
Ability definition
{
"@uniquename": "HYPER_FOCUS",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "instant",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"@descriptionlocatag": "@SPELLS_HYPER_FOCUS_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$attributechangeovertime.change$"
},
{
"@tag": "$attributechangeovertime.interval$"
},
{
"@tag": "$notinterruptible.time$"
}
]
}
},
"attributechangeovertime": {
"@target": "self",
"@attribute": "energy",
"@change": "-0.02",
"@changetype": "relativemax",
"@interval": "1",
"@initialinterval": "0.8",
"@count": "8"
},
"notinterruptible": {
"@target": "self",
"@time": "8",
"@disruptionallowed": "false"
},
"spellimmunity": {
"@target": "self",
"@category": "debuff",
"@time": "8"
},
"spelleffectfx": {}
}