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All Things Albion
Pendarahan Dalam

Pendarahan DalamActive

INNERBLEEDING

Mengayunkan senjatamu dalam radius 6m di sekitarmu, memberikan 178 damage fisik.
Membuat berdarah semua musuh yang terkena serangan, memberi 61 damage fisik setiap 0.5s sementara musuh yang berdarah bergerak dalam 8s berikutnya.

Stats

Energy cost24
Cooldown15 s
Cast timeInstant
Range6 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tangan KhorTombak Berkapak TetuaKapak Tempur TetuaPemanggil Bangkai TetuaSabit Neraka TetuaCakar Beruang TetuaRealmbreaker TetuaPenuai Kristal Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].effectarearadius 6 6m
{1} directattributechange[0].change -58.59 ×3.042 178
{2} $INNERBLEEDING_BLEED.attributechangeovertime[0].change -20 ×3.042 61
{3} $INNERBLEEDING_BLEED.attributechangeovertime[0].interval 0.5 0.5s
{4} $INNERBLEEDING_BLEED.attributechangeovertime[0].time 8 8s

Ability definition

{
 "@uniquename": "INNERBLEEDING",
 "@castupperbodyblendtime": "0.0785",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@recastdelay": "15",
 "@energyusage": "8",
 "@hitdelay": "0.2",
 "@standtime": "0.3",
 "@disruptionfactor": "1",
 "@castrange": "6",
 "@uitype": "damage",
 "@category": "damage",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@attribute": "health",
  "@target": "enemy",
  "@change": "-58.59",
  "@effectarearadius": "6",
  "@effecttype": "physical",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": {
  "@spell": "INNERBLEEDING_EFFECT",
  "@target": "enemy",
  "@effectarearadius": "6"
 }
}

Abilities