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All Things Albion
Roboh

RobohActive

KNOCKOUT

Menyerang musuh yang ditarget, memberikan 191 damage fisik.
Membuat target tertidur selama 8s (saat melawan pemain) / 16.01s (saat melawan mob). (Menerima damage membuat musuh bangun.)

Stats

Energy cost40
Cooldown15 s
Cast timeInstant
Range1.5 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Palu Besar TetuaPalutiang TetuaPalu TetuaPalunisan TetuaPalu Tempa TetuaJagawana TetuaTangan Keadilan TetuaPalu Petir Sejati Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -56.67 ×3.368 191
{1} stun[0].time 5 ×1.601 8s
{2} stun[1].time 10 ×1.601 16.01s

Ability definition

{
 "@uniquename": "KNOCKOUT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.25",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "12",
 "@castrange": "1.5",
 "@uitype": "crowdcontrol",
 "@category": "crowdcontrol",
 "@cancelautoattackaftercasting": "true",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_SLEEP",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-56.67",
  "@effecttype": "physical"
 },
 "stun": [
  {
   "@damagebreakseffect": "true",
   "@target": "enemy",
   "@time": "5",
   "@diminishingreturnfactor": "1.5",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@damagebreakseffect": "true",
   "@target": "enemy",
   "@time": "10",
   "@diminishingreturnfactor": "1.5",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ],
 "spelleffectfx": {}
}

Abilities