Dinding AnginActive
WINDWALL
Membuat Dinding Angin selebar 12 saat menyalurkan selama 6s.
Menghapus semua buff (kecuali efek pemulihan dari waktu ke waktu) dari semua musuh.
Memukul mundur semua musuh yang menyentuhnya sejauh 9.5m.
Memberimu kekebalan terhadap penghapusan saat menyalurkan.
Stats
| Energy cost | 28 |
|---|---|
| Cooldown | 40 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Granted by(7)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.spelleffectarea[0].rectangle[0].width_start | 12 | — | 12 |
| {1} | channeling[0].totalduration | 6 | — | 6s |
| {2} | $WINDWALL_KNOCKBACK.knockback[0].distance | 8.75 | ×1.086 | 9.5m |
Ability definition
{
"@uniquename": "WINDWALL",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.8",
"@disruptionfactor": "1",
"@recastdelay": "40",
"@energyusage": "14",
"@castrange": "3",
"@uitype": "crowdcontrol",
"@maxstack": "1",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_WINDWALL_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.spelleffectarea[0].rectangle[0].width_start$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$$WINDWALL_KNOCKBACK.knockback[0].distance$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "5",
"@skillshotindicatormax": "5"
},
"channelingspell": {
"@initialeffectinterval": "0",
"@effectcount": "7",
"@effectinterval": "1",
"@energyusage": "0",
"@disruptionfactor": "0",
"spellimmunity": [
{
"@spellname": "PURGE",
"@target": "self",
"@time": "1",
"@linktochanneling": "true"
},
{
"@spellname": "PURGE_BUFFS",
"@target": "self",
"@time": "1",
"@linktochanneling": "true"
}
],
"spelleffectarea": {
"@time": "6",
"@linktochanneling": "true",
"@effect": "WINDWALL_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"@material": "Red",
"node": {
"@angle": "0",
"@distance": "AS 0:0; 1:5",
"rectangle": {
"@width": "12",
"@height": "1.5"
}
}
}
}
}
}
}