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All Things Albion
脅威の一撃

脅威の一撃Active

THREATENINGSTRIKE_HAMMER

狙った敵を攻撃し、287物理ダメージを与えます。
3sの間、脅威の発生400%上昇します。

Stats

Energy cost14
Cooldown2 s
Cast timeInstant
Range3 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

ハンマー(老熟)偉大なハンマー(老熟)ポールハンマー(老熟)トゥームハンマー(老熟)フォージハンマー(老熟)グローブキーパー(老熟)審判の手(老熟)トゥルーボルト・ハンマー(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -100.04 ×2.870 287
{1} buffovertime[0].value 4 400%
{2} buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "THREATENINGSTRIKE_HAMMER",
 "@keepmovingaftercast": "true",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "2",
 "@energyusage": "5",
 "@castrange": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_THREATGENERATION_INCREASED",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "buffovertime": {
  "@target": "self",
  "@type": "threatbonus",
  "@value": "4",
  "@time": "3"
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-100.04",
  "@effecttype": "physical"
 }
}

Abilities