울부짖음Active
HOWL
앞으로 부채꼴 모양으로 음파를 발사해, 149의 마법 데미지를 입힙니다.
적중한 모든 적을 4s 동안 -35%만큼 느려지게 합니다.
4s 동안 가하는 대미지가 -30%만큼 줄어들게 합니다.
상대의 주문 시전을 방해합니다.
Stats
| Cooldown | 20 s |
|---|---|
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HOWL_EFFECT.directattributechange[0].change | -62 | ×2.407 | 149 |
| {1} | $HOWL_SLOW.buffovertime[0].value | -0.35 | — | -35% |
| {2} | $HOWL_SLOW.buffovertime[0].time | 4 | — | 4s |
| {3} | $HOWL_EFFECT.buffovertime[0].value | -0.3 | — | -30% |
| {4} | $HOWL_EFFECT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "HOWL",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "crowdcontrol",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.02",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "0",
"@castrange": "11",
"@adjustgroundtargettorange": "true",
"@uitype": "crowdcontrol",
"@assessment": "negative",
"@descriptionlocatag": "@SPELLS_HOWL_V2_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HOWL_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HOWL_SLOW.buffovertime[0].value$"
},
{
"@tag": "$$HOWL_SLOW.buffovertime[0].time$"
},
{
"@tag": "$$HOWL_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$HOWL_EFFECT.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "0.8",
"@effect": "HOWL_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@skillshotindicatormax": "11",
"@skillshotindicatormin": "11",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-3--1",
"arc": {
"@angle": "45",
"@innerradius": "4",
"@outerradius": "A 0:13;0.5:13;0.6:0"
}
}
}
}
}
}