This site is in early development. Sections are still being written and figures may change.

All Things Albion
Uluma

UlumaActive

HOWL

Önünde koni şeklinde bir ses dalgası saçarak 163 sihirli hasar verir.
İsabet alan tüm düşmanları 4s boyunca -35% yavaşlatır.
4s boyunca verilen hasarı -30% azaltır.
Düşmanın büyü kullanımını yarıda keser.

Stats

Cooldown20 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Paralı Asker Kapüşonu

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HOWL_EFFECT.directattributechange[0].change -62 ×2.628 163
{1} $HOWL_SLOW.buffovertime[0].value -0.35 -35%
{2} $HOWL_SLOW.buffovertime[0].time 4 4s
{3} $HOWL_EFFECT.buffovertime[0].value -0.3 -30%
{4} $HOWL_EFFECT.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "HOWL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.02",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "0",
 "@castrange": "11",
 "@adjustgroundtargettorange": "true",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@descriptionlocatag": "@SPELLS_HOWL_V2_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HOWL_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HOWL_SLOW.buffovertime[0].value$"
    },
    {
     "@tag": "$$HOWL_SLOW.buffovertime[0].time$"
    },
    {
     "@tag": "$$HOWL_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$HOWL_EFFECT.buffovertime[0].time$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.8",
  "@effect": "HOWL_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@applyeffectonlyoncepertarget": "true",
  "@visible": "false",
  "@skillshotindicatormax": "11",
  "@skillshotindicatormin": "11",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-3--1",
     "arc": {
      "@angle": "45",
      "@innerradius": "4",
      "@outerradius": "A 0:13;0.5:13;0.6:0"
     }
    }
   }
  }
 }
}

Abilities