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MOVEMENTSHIELD
8s 동안 채널링하며 788의 대미지를 흡수하는 보호막으로 자신을 둘러쌉니다 (채널링하며 이동 가능).
보호막이 유지되는 동안 이동 속도를 80% 만큼 그리고 최대 무게를 200% 만큼 증가시킵니다.
운반 중인 모든 오브젝트를 떨어뜨립니다.
Stats
| Cooldown | 60 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $MOVEMENTSHIELD_SHIELD.damageshield[0].damageabsorbed | 300 | ×2.628 | 788 |
| {1} | channeling[0].totalduration | 8 | — | 8s |
| {2} | channeling[0].buffovertime[0].value | 0.8 | — | 80% |
| {3} | channeling[0].buffovertime[1].value | 2 | — | 200% |
Ability definition
{
"@uniquename": "MOVEMENTSHIELD",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "60",
"@castrange": "0",
"@energyusage": "0",
"@uitype": "buff",
"@category": "instant",
"@hidespelleffecticon": "true",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": [
{
"@target": "self",
"@spell": "MOVEMENTSHIELD_SHIELD"
},
{
"@target": "self",
"@spell": "MOVEMENTSHIELD_EFFECT"
}
],
"spelleffectfx": {},
"channelingspell": {
"@allowcancel": "true",
"@allowmovement": "true",
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@effectcount": "9",
"@energyusage": "0",
"@upperbodychannelinganim": "true",
"buffovertime": [
{
"@target": "self",
"@value": "0.8",
"@time": "0",
"@linktochanneling": "true",
"@type": "movespeedbonus"
},
{
"@target": "self",
"@value": "2",
"@time": "0",
"@linktochanneling": "true",
"@type": "maxloadbonus"
}
],
"applyspell": {
"@target": "self",
"@spell": "GATHERSHOES_DROPCRYSTAL"
}
}
}