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All Things Albion
Божественный луч

Божественный лучActive

HEALINGBEAM

Вы направляете божественный луч на выбранного союзника, замедляя себя на -30% на протяжении поддерживания заклинания в течение 3s (нельзя использовать на себя).
Восстанавливает 101 здоровья каждые 0.5s.
Исцеление увеличивается на 12 каждые 0.5s (накапливается до 7 раз).

Stats

Energy cost37
Cooldown12 s
Cast timeInstant
Range12 m
TargetAlly

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Священный посох (старейшина)Божественный посох (старейшина)Большой священный посох (старейшина)Посох жизни (старейшина)Посох падших (старейшина)Посох искупления (старейшина)Посох возвышения (старейшина)Благодатный посох (старейшина)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].buffovertime[0].value -0.3 -30%
{1} channeling[0].totalduration 3 3s
{2} $HEALINGBEAM_EFFECT.directattributechange[0].change 50 ×2.013 101
{3} channeling[0].effectinterval 0.5 0.5s
{4} $HEALINGBEAM_EFFECT.directattributechange[0].valueoverride[0].ifcharge[7].value 6 ×2.013 12
{5} $HEALINGBEAM_EFFECT.maxcharges 7 7

Ability definition

{
 "@uniquename": "HEALINGBEAM",
 "@target": "friendother",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "12",
 "@castrange": "12",
 "@energyusage": "13",
 "@uitype": "heal",
 "@category": "instant",
 "@hidespelleffecticon": "true",
 "@maxstack": "3",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "positive",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "channelingspell": {
  "@initialeffectinterval": "0",
  "@effectinterval": "0.5",
  "@effectcount": "7",
  "@energyusage": "0",
  "@disruptionfactor": "0",
  "@allowmovement": "true",
  "@upperbodychannelinganim": "true",
  "@endeffect": "HEALINGBEAM_EFFECT_STACKS_REMOVAL",
  "@cancelpreventsendeffects": "false",
  "@interruptpreventsendeffects": "false",
  "applyspell": [
   {
    "@target": "self",
    "@spell": "HEALINGBEAM_EFFECT_STACKS"
   },
   {
    "@target": "friendother",
    "@spell": "HEALINGBEAM_EFFECT"
   }
  ],
  "buffovertime": {
   "@target": "self",
   "@type": "movespeedbonus",
   "@value": "-0.3",
   "@time": "3",
   "@linktochanneling": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@ignorecrowdcontrolresistance": "true",
   "@donttriggerdiminishingreturns": "true"
  }
 }
}

Abilities