ÇelmeActive
HAMMERTACKLE
Hedef yöne doğru atılıp içinden geçtiğin tüm düşmanları 2.47m geri püskürtür ve 2.9s boyunca sersemletirsin.
162 fiziksel hasar verir.
İsabet alan her bir düşman oyuncu için bu yeteneğin bekleme süresi (2 defaya kadar) 20% azalır.
Stats
| Energy cost | 36 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMERTACKLE_KNOCKBACK.knockback[0].distance | 2 | ×1.233 | 2.47m |
| {1} | $HAMMERTACKLE_EFFECT.stun[0].time | 2.35 | ×1.233 | 2.9s |
| {2} | $HAMMERTACKLE_EFFECT.directattributechange[0].change | -73.01 | ×2.219 | 162 |
| {3} | $HAMMERTACKLE_COOLDOWN_EFFECT.resetcooldowns[0].amount | 0.2 | — | 20% |
| {4} | $HAMMERTACKLE.aura[1].maxauratargets | 2 | — | 2 |
Ability definition
{
"@uniquename": "HAMMERTACKLE",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "20",
"@energyusage": "16",
"@castrange": "11",
"@category": "instant",
"@uitype": "crowdcontrol",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_HAMMERTACKLE_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMERTACKLE_KNOCKBACK.knockback[0].distance$"
},
{
"@tag": "$$HAMMERTACKLE_EFFECT.stun[0].time$"
},
{
"@tag": "$$HAMMERTACKLE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMERTACKLE_COOLDOWN_EFFECT.resetcooldowns[0].amount"
},
{
"@tag": "$$HAMMERTACKLE.aura[1].maxauratargets"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormax": "11"
},
"aura": [
{
"@target": "self",
"@spell": "HAMMERTACKLE_EFFECT",
"@auraradius": "3",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
{
"@target": "self",
"@spell": "HAMMERTACKLE_COOLDOWN_EFFECT",
"@auraradius": "3",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@maxauratargets": "2"
}
],
"dash": {
"@movespeed": "16",
"@scaleAnim": "true",
"@animID": "tackle",
"@endeffect": "HAMMERTACKLE_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}