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All Things Albion
Kılıç Fırlatma

Kılıç FırlatmaActive

THROWINGBLADES

Hedeflenen yöne doğru bir koni halinde üç adet Kılıç Fırlatma gerçekleştir, kılıçlar tüm düşmanları delerek geçer ve 207 fiziksel hasar verir.
Hareket Hızını 15% artırır ve 5s boyunca vurulan her bir benzersiz düşman için verdiğin tüm hasarı 10% artırır (en fazla 3 kez birikir).

Stats

Energy cost38
Cooldown15 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce HançeriYüce PençeleriYüce Çifte HançeriYüce KandökeriYüce ŞeytandişiYüce Can AlıcısıYüce Dizginlenmiş ÖfkesiYüce İkiz Katiller

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $THROWINGBLADES_EFFECT3.directattributechange[0].change -60 ×3.444 207
{1} $THROWINGBLADES_EFFECT2.buffovertime[4].value 0.15 15%
{2} $THROWINGBLADES_EFFECT2.buffovertime[0].value 0.1 10%
{3} $THROWINGBLADES_EFFECT2.maxcharges 3 3
{4} $THROWINGBLADES_EFFECT2.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "THROWINGBLADES",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "11",
 "@castrange": "12",
 "@category": "instant",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hideMainhandDuringAnim": "true",
 "@hideOffhandDuringAnim": "true",
 "@castupperbodyblendtime": "0.3",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$THROWINGBLADES_EFFECT3.directattributechange[0].change$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[4].value$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].value$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.maxcharges$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].time$"
    }
   ]
  }
 },
 "removeactivespell": {
  "@spell": "THROWINGBLADES_EFFECT2",
  "@target": "self"
 },
 "spelleffectarea": [
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  },
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "20",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  },
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "-20",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  }
 ]
}

Abilities