Geri SarActive
VANITY_RUBBERBANDING
Sürekli seni geri at- Sürekli seni geri at- Sürekli seni geri at-
Stats
| Energy cost | 3% |
|---|---|
| Cooldown | 60 s |
| Cast time | Instant |
| Target | Ground |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | energyusage | 0.03 | — | 3% |
| {1} | recastdelay | 60 | — | 1:00 |
Ability definition
{
"@uniquename": "VANITY_RUBBERBANDING",
"@bindtoitem": "true",
"@keepmovingaftercast": "true",
"@target": "ground",
"@recastdelay": "60",
"@energyusage": "0.03",
"@energyusageisrelative": "true",
"@category": "buff",
"@castingtime": "0.0",
"@hitdelay": "0.0",
"@standtime": "0.0",
"@disruptionfactor": "0.0",
"@castrange": "0",
"@adjustgroundtargettorange": "true",
"@uitype": "buff",
"@cancelautoattackaftercasting": "true",
"@assessment": "positive",
"@hidespelleffecticon": "true",
"@usableincombat": "false",
"@statblock": "@SPELLS_VANITY_RUBBERBANDING_STATBLOCK",
"nop": {
"@target": "self",
"@skillshotindicatormin": "7",
"@skillshotindicatormax": "7"
},
"channelingspell": {
"@allowcancel": "true",
"@allowmovement": "true",
"@damagecancelscasting": "true",
"@disruptionfactor": "0.0",
"@initialeffectinterval": "0",
"@effectinterval": "2",
"@effectcount": "5",
"@energyusage": "0",
"@ignoreMovedChannelAnim": "true",
"teleport": null
}
}