連鎖魔彈Active
ARCANE_CHAIN_MISSILE
朝目標方向發射一組連鎖魔彈,對第一個擊中的敵人造成379點魔法傷害。
擊中敵人後,魔彈會接連飛向其7m範圍內距離最近的敵人,造成115點魔法傷害(最多可擊中3個目標,但無法重複攻擊相同目標)。
對所有擊中的敵人施加一層祕術層數。
每當您對受影響目標造成直接傷害時,都會消耗祕術層數,額外造成172點魔法傷害(連鎖魔彈不計入直接傷害)。
Stats
| Energy cost | 14 |
|---|---|
| Cooldown | 3 s |
| Cast time | 0.2 s |
| Range | 17 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $ARCANE_CHAIN_MISSILE_MARK.attributechangeovertime[0].change | -132 | ×2.870 | 379 |
| {1} | $ARCANE_CHAIN_MISSILE_EFFECT.chainspell[0].maxdistance | 7 | — | 7m |
| {2} | $ARCANE_CHAIN_MISSILE_MARK.attributechangeovertime[1].change | -40 | ×2.870 | 115 |
| {3} | $ARCANE_CHAIN_MISSILE_EFFECT.chainspell[0].maxcount | 3 | — | 3 |
| {4} | $ARCANE_CHAIN_MISSILE_CONDITION.directattributechange[0].change | -60 | ×2.870 | 172 |
Ability definition
{
"@uniquename": "ARCANE_CHAIN_MISSILE",
"@target": "ground",
"@castingtime": "0.2",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "5",
"@castrange": "17",
"@uitype": "damage",
"@category": "instant",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@target": "enemy",
"@position": "atcaster",
"@rotation": "castdirection",
"@effect": "ARCANE_CHAIN_MISSILE_EFFECT",
"@time": "0.6",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "17",
"@skillshotindicatormax": "17",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@visible": "false",
"@removeonleave": "false",
"area": {
"shape": {
"node": {
"@distance": "A 0:1.25;0.5:15.25",
"rectangle": {
"@height": "3.5",
"@width": "2"
}
}
}
}
}
}