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All Things Albion
烈火燎原

烈火燎原Active

FIRESTAFFBOLT_AOE

對目標位置發射燃燒寶珠,對3m半徑範圍內造成201點魔法傷害
使地面陷入一片火海,持續4s
0.5s造成158點魔法傷害(對玩家)/57點魔法傷害(對怪物)(該傷害無法被反彈)。

Stats

Energy cost17
Cooldown4 s
Cast time0.5 s
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禪師級火焰法杖Vendetta之怒禪師級煉獄法杖禪師級野火法杖禪師級炎火石法杖禪師級灼燒法杖禪師級暮歌之戒禪師級焰行者法杖

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -70 ×2.870 201
{1} directattributechange[0].effectarearadius 3 3m
{2} $FIRESTAFFBOLT_AOE.spelleffectarea[0].time 4 4s
{3} $FIRESTAFFBOLT_AOE_EFFECT.attributechangeovertime[0].change -55 ×2.870 158
{4} $FIRESTAFFBOLT_AOE_EFFECT.attributechangeovertime[1].change -20 ×2.870 57
{5} $FIRESTAFFBOLT_AOE_EFFECT.attributechangeovertime[0].interval 0.5 0.5s

Ability definition

{
 "@uniquename": "FIRESTAFFBOLT_AOE",
 "@target": "ground",
 "@castingtime": "0.5",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.15",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "4",
 "@energyusage": "6",
 "@castrange": "15",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "true",
 "@maxstack": "3",
 "@maxcharges": "1",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@requireslineofsight": "false",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-70.00",
  "@effecttype": "magic",
  "@effectarearadius": "3",
  "@targetcountvaluebonusfactor": "0.08",
  "@showarearadius": "true",
  "@reflectdamage": "always"
 },
 "spelleffectarea": {
  "@target": "enemy",
  "@effect": "FIRESTAFFBOLT_AOE_EFFECT",
  "@time": "4",
  "@removeoncasterdeath": "true",
  "@removeonleave": "true",
  "@visible": "true",
  "@areatag": "hostilegroundeffectarea",
  "area": {
   "shape": {
    "circle": {
     "@radius": "3"
    }
   }
  }
 },
 "projectile": {
  "@flyspeed": "70",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@fadeouttime": "0.5"
 }
}

Abilities