心平氣和Passive
PASSIVE_BALANCE
使所有傷害和施放的治療增加1.5%。
使防禦力增加1%。
Stats
| Cast time | Instant |
|---|
Granted by(20)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buff[0].value | 0.015 | — | 1.5% |
| {1} | buff[6].value | 0.01 | — | 1% |
Ability definition
{
"@uniquename": "PASSIVE_BALANCE",
"buff": [
{
"@type": "physicalattackdamagebonus",
"@value": "0.015"
},
{
"@type": "physicalspelldamagebonus",
"@value": "0.015"
},
{
"@type": "magicattackdamagebonus",
"@value": "0.015"
},
{
"@type": "magicspelldamagebonus",
"@value": "0.015"
},
{
"@type": "healbonus",
"@value": "0.015"
},
{
"@type": "bonusdefensevsplayers",
"@value": "0.01"
},
{
"@type": "bonusdefensevsmobs",
"@value": "0.01"
}
]
}