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All Things Albion
النصل المميت

النصل المميتActive

COMBATSTAFF_SLASH

يمكنك إلقاء نسخة شيطانية من سلاحك نحو الموقع المستهدف، حيث تهبط وتدور في محيط5m لمدة 3s.
تلحق 624 من الضرر البدني لمدة 3s.
يكسر أي دروع حماية للضرر نشطة على جميع الأعداء الذين تمت إصابتهم ويمنع تطبيق دروع حماية من الضرر جديدة.
تقلل كل الضرر الذين يحدثونه بمقدار -40% (ضد اللاعبين) / -10% (ضد الحشود) كل 1.25s (تتكدس لما يصل إلى 3 من المرات).
يدوم التثبيط لمدة 5s بعد مغادرة المحيط.

Stats

Energy cost36
Cooldown26.8 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

عصا الراهب السوداء للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start 5 5m
{1} $COMBATSTAFF_SLASH.spelleffectarea[0].time 3 3s
{2} $COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange -240 ×2.600 624
{3} $COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value -0.4 -40%
{4} $COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value -0.1 -10%
{5} $COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval 1.25 1.25s
{6} $COMBATSTAFF_SLASH_EFFECT.maxcharges 3 3
{7} $COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "COMBATSTAFF_SLASH",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castrange": "15",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0.32",
 "@standtime": "0.4",
 "@disruptionfactor": "0.0",
 "@recastdelay": "26.8",
 "@itempowerrecastdelaymodifier": "-0.4",
 "@energyusage": "14",
 "@uitype": "debuff",
 "@hidespelleffecticon": "true",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@requireslineofsight": "false",
 "@interruptiblebyspell": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.maxcharges$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "projectile": {
  "@flyspeed": "35",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.1"
 },
 "spelleffectarea": {
  "@time": "3",
  "@effect": "COMBATSTAFF_SLASH_PULSE",
  "@target": "enemy",
  "@position": "attarget",
  "@removeonleave": "true",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   }
  }
 }
}

Abilities