رقصة العاصفةActive
QSTAFF_COMBO
يتأرجح سلاحك لما يصل إلى 3 مرات في اتجاه الهدف، ما يلحق 265 من الضرر البدني لكل إصابة.
إن إصابة عدو مع كل تأرجح من الثلاثة يزيد من سرعة حركتك بمقدار 30%، وضرر هجومك التلقائي بمقدار 50% لمدة 4s.
Stats
| Energy cost | 33 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
عصا قتالية قصيرة للحكيمالعصا مزدوجة النصال للحكيمالعصا المطلية بالحديد للحكيمعصا الراهب السوداء للحكيممنجل الروح للحكيمعصا التوازن للحكيمنصال مزدوج الخيال للحكيمعصا الباحث عن الغاية للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $QSTAFF_COMBO_EFFECT.directattributechange[0].change | -80 | ×3.311 | 265 |
| {1} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].value | 0.3 | — | 30% |
| {2} | $QSTAFF_COMBO_3RDHIT.buffovertime[1].value | 0.5 | — | 50% |
| {3} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "QSTAFF_COMBO",
"@target": "ground",
"@castupperbodyblendtime": "0.0065",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "12",
"@energyusage": "10",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "self",
"@skillshotindicatormin": "10",
"@skillshotindicatormax": "10"
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.45",
"@standtime": "0.1",
"@energyusage": "0",
"@effectcount": "3",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "QSTAFF_COMBO_3RDHIT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"IfSpellActive": {
"@who": "Caster",
"@spell": "QSTAFF_COMBO_STACK",
"@atleastcharges": "2"
},
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
},
{
"@time": "0.5",
"@effect": "QSTAFF_COMBO_EFFECT",
"@target": "enemy",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"@rotation": "castdirection",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
}
],
"applyspell": {
"@target": "self",
"@spell": "QSTAFF_COMBO_STACK"
}
}
}