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All Things Albion
حافة الهاوية

حافة الهاويةActive

SPEAR_AOE_FINISHER

يمكنك إطلاق كمية هائلة من القوة في خط أمامك للإطاحة بكل الأعداء الذين أصيبوا ضمن مسافة8 لمدة 7.46m.
تلحق ضررًا بدنيًا بجميع الأعداء المصابين ضمن مسافة 17 بناءً على مقدار شحنات رمح الروح عليك.

الشحنات: 0 | 1 | 2 | 3
الضرر: 554 | 713 | 871 | 1029

تستهلك جميع شحنات رمح الروح لديك.

Stats

Energy cost79
Cooldown30 s
Cast time0.4 s
Range17 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

رمح التصدع عريض النصل للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPEAR_AOE_FINISHER_STUN.knockback[0].distance 4 ×1.866 7.46m
{1} $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].change -140 ×3.959 554
{2} $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value -180 ×3.959 713
{3} $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value -220 ×3.959 871
{4} $SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value -260 ×3.959 1029
{5} $SPEAR_AOE_FINISHER.spelleffectarea[0].rectangle[0].height_start 8 8
{6} $SPEAR_AOE_FINISHER.spelleffectarea[1].rectangle[1].height_start 17 17

Ability definition

{
 "@uniquename": "SPEAR_AOE_FINISHER",
 "@target": "ground",
 "@castupperbodyblendtime": "0.004",
 "@castingtime": "0.4",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.35",
 "@disruptionfactor": "0",
 "@recastdelay": "30",
 "@energyusage": "20",
 "@castrange": "17",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@interruptiblebyspell": "false",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SPEAR_AOE_FINISHER_STUN.knockback[0].distance$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER.spelleffectarea[0].rectangle[0].height_start$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER.spelleffectarea[1].rectangle[1].height_start$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$SPEAR_AOE_FINISHER.energyusage$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER.castingtime$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER.castrange$"
    },
    {
     "@tag": "$$SPEAR_AOE_FINISHER.recastdelay$"
    }
   ]
  }
 },
 "dash": {
  "@movespeed": "18",
  "@instantAnimTransition": "1",
  "@animID": "spear_stab",
  "@standtime": "0.3",
  "@ruleset": "timebasedondistance",
  "@maxdistance": "3",
  "@mindistance": "3",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "spelleffectarea": [
  {
   "@time": "0.9",
   "@effect": "SPEAR_AOE_FINISHER_STUN",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "casterrotation",
   "@visible": "false",
   "@applyeffectonlyoncepertarget": "true",
   "@skillshotindicatormin": "17",
   "@skillshotindicatormax": "17",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "4",
      "rectangle": {
       "@height": "8",
       "@width": "A 0:7;0.4:7;0.41:0"
      }
     }
    }
   }
  },
  {
   "@time": "0.5",
   "@effect": "SPEAR_AOE_FINISHER_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "casterrotation",
   "@visible": "false",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0;0.2:7",
      "node": [
       {
        "@angle": "0",
        "@distance": "5",
        "rectangle": {
         "@height": "10",
         "@width": "A 0:7;0.4:7;0.41:0"
        }
       },
       {
        "rectangle": {
         "@height": "17",
         "@width": "0"
        }
       }
      ]
     }
    }
   }
  }
 ]
}

Abilities