الفولاذ المُفسِدActive
TAINTED_STEEL
إلقاء رمحك في الاتجاه المستهدف يخترق جميع الأعداء.
تلحق 303 من الضرر البدني.
تقلل من مقاومة الضرر لجميع الأعداء بمقدار -12% لمدة 4s.
يُخلّف الرمح أثر فساد يدوم لمدة 4s.
تلحق 121 من الضرر السحري كل 0.5s.
يقلل من المقاومة السحرية بمقدار -4% إضافي لجميع الأعداء الواقفين على المسار.
Stats
| Energy cost | 76 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Range | 26 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $TAINTED_STEEL_EFFECT.directattributechange[0].change | -80 | ×3.789 | 303 |
| {1} | $TAINTED_STEEL_EFFECT.buffovertime[0].value | -0.12 | — | -12% |
| {2} | $TAINTED_STEEL_EFFECT.buffovertime[0].time | 4 | — | 4s |
| {3} | spelleffectarea[1].time | 4 | — | 4s |
| {4} | $TAINTED_STEEL_AREA.attributechangeovertime[0].change | -32 | ×3.789 | 121 |
| {5} | $TAINTED_STEEL_AREA.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {6} | $TAINTED_STEEL_AREA.buffovertime[0].value | -0.04 | — | -4% |
Ability definition
{
"@uniquename": "TAINTED_STEEL",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "20",
"@castrange": "26",
"@uitype": "damage",
"@category": "instant",
"@assessment": "negative",
"@hidespelleffecticon": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TAINTED_STEEL_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$TAINTED_STEEL_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$TAINTED_STEEL_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$TAINTED_STEEL_EFFECT.buffovertime[0].time$"
},
{
"@tag": "$spelleffectarea[1].time$"
},
{
"@tag": "$$TAINTED_STEEL_AREA.attributechangeovertime[0].change$"
},
{
"@tag": "$$TAINTED_STEEL_AREA.attributechangeovertime[0].interval$"
},
{
"@tag": "$$TAINTED_STEEL_AREA.buffovertime[0].value$"
}
]
}
},
"spelleffectarea": [
{
"@visible": "false",
"@time": "0.81",
"@effect": "TAINTED_STEEL_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormax": "26",
"@skillshotindicatormin": "26",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:3;0.7:23",
"rectangle": {
"@width": "2",
"@height": "6"
}
}
}
}
},
{
"@time": "4",
"@effect": "TAINTED_STEEL_AREA",
"@target": "enemy",
"@removeonleave": "true",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@targetcountthresholdmin": "1",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": [
{
"@angle": "0",
"@distance": "A 0:2;0.7:13;4:13",
"rectangle": {
"@width": "4",
"@height": "A 0:4;0.7:26;4:26"
}
},
{
"@angle": "0",
"@distance": "A 0:2.5;0.7:24;4:24",
"rectangle": {
"@width": "0",
"@height": "0"
}
}
]
}
}
}
]
}