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All Things Albion
Acier de corruption

Acier de corruptionActive

TAINTED_STEEL

Jetez votre Lance dans la direction ciblée, transperçant tous les ennemis.
Inflige 303 dégâts physiques.
Diminue les résistances aux dégâts de tous les ennemis touchés de -12% pendant 4s.

La lance laisse derrière elle une traînée de corruption pendant 4s.
Inflige 121 dégâts magiques toutes les 0.5s.
Réduit la résistance magique de -4% supplémentaires pour tous les ennemis qui se trouvent sur le chemin.

Stats

Energy cost76
Cooldown30 s
Cast timeInstant
Range26 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Chassesprit du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $TAINTED_STEEL_EFFECT.directattributechange[0].change -80 ×3.789 303
{1} $TAINTED_STEEL_EFFECT.buffovertime[0].value -0.12 -12%
{2} $TAINTED_STEEL_EFFECT.buffovertime[0].time 4 4s
{3} spelleffectarea[1].time 4 4s
{4} $TAINTED_STEEL_AREA.attributechangeovertime[0].change -32 ×3.789 121
{5} $TAINTED_STEEL_AREA.attributechangeovertime[0].interval 0.5 0.5s
{6} $TAINTED_STEEL_AREA.buffovertime[0].value -0.04 -4%

Ability definition

{
 "@uniquename": "TAINTED_STEEL",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "20",
 "@castrange": "26",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "negative",
 "@hidespelleffecticon": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TAINTED_STEEL_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$TAINTED_STEEL_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$TAINTED_STEEL_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$TAINTED_STEEL_EFFECT.buffovertime[0].time$"
    },
    {
     "@tag": "$spelleffectarea[1].time$"
    },
    {
     "@tag": "$$TAINTED_STEEL_AREA.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$TAINTED_STEEL_AREA.attributechangeovertime[0].interval$"
    },
    {
     "@tag": "$$TAINTED_STEEL_AREA.buffovertime[0].value$"
    }
   ]
  }
 },
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "0.81",
   "@effect": "TAINTED_STEEL_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@skillshotindicatormax": "26",
   "@skillshotindicatormin": "26",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "A 0:3;0.7:23",
      "rectangle": {
       "@width": "2",
       "@height": "6"
      }
     }
    }
   }
  },
  {
   "@time": "4",
   "@effect": "TAINTED_STEEL_AREA",
   "@target": "enemy",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@targetcountthresholdmin": "1",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": [
      {
       "@angle": "0",
       "@distance": "A 0:2;0.7:13;4:13",
       "rectangle": {
        "@width": "4",
        "@height": "A 0:4;0.7:26;4:26"
       }
      },
      {
       "@angle": "0",
       "@distance": "A 0:2.5;0.7:24;4:24",
       "rectangle": {
        "@width": "0",
        "@height": "0"
       }
      }
     ]
    }
   }
  }
 ]
}

Abilities