SchildsturmActive
CHARGE_SHIELD
Stürme auf das Ziel zu.
Verleiht dir bei Erreichen deines Ziels für 3s einen Schild, der bis zu 657 Schaden absorbiert (vor Einrechnung der Resistenzen).
Wenn ein Alliierter dein Ziel darstellt, erhält dieser ebenso einen Schild.
Stats
| Cooldown | 18 s |
|---|---|
| Cast time | Instant |
| Range | 15 m |
| Target | other |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CHARGE_SHIELD_SHIELD.damageshield[0].damageabsorbed | 250 | ×2.628 | 657 |
| {1} | $CHARGE_SHIELD_SHIELD.damageshield[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "CHARGE_SHIELD",
"@target": "other",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "18",
"@energyusage": "0",
"@castrange": "15",
"@uitype": "movement",
"@category": "buff",
"@usableincombat": "true",
"@showrange": "true",
"@cancelautoattackaftercasting": "true",
"@assessment": "positive",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": {
"@spell": "CHARGE_SHIELD_MARK",
"@target": "friendother"
},
"dash": {
"@movespeed": "35",
"@endeffect": "CHARGE_SHIELD_SHIELD",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}