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All Things Albion
Shield Charge

Shield ChargeActive

CHARGE_SHIELD

Charge towards the target.
Applies a shield on you, absorbing up to 657 damage (before resistances) for 3s, upon arrival at the target.

If the target is an ally, the shield is also applied to the target.

Stats

Cooldown18 s
Cast timeInstant
Range15 m
Targetother

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Knight Boots

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CHARGE_SHIELD_SHIELD.damageshield[0].damageabsorbed 250 ×2.628 657
{1} $CHARGE_SHIELD_SHIELD.damageshield[0].time 3 3s

Ability definition

{
 "@uniquename": "CHARGE_SHIELD",
 "@target": "other",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "18",
 "@energyusage": "0",
 "@castrange": "15",
 "@uitype": "movement",
 "@category": "buff",
 "@usableincombat": "true",
 "@showrange": "true",
 "@cancelautoattackaftercasting": "true",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "applyspell": {
  "@spell": "CHARGE_SHIELD_MARK",
  "@target": "friendother"
 },
 "dash": {
  "@movespeed": "35",
  "@endeffect": "CHARGE_SHIELD_SHIELD",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities