TodesklingeActive
COMBATSTAFF_SLASH
Wirft eine dämonisierte Version deiner Waffe auf die anvisierte Position, wo sie landet und sich für 3s mit 5m Radius dreht.
Verursacht über 3s 681 physischen Schaden.
Bricht jeden aktiven Schadensschild auf allen getroffenen Gegnern und verhindert, dass neue Schadensschilder angewendet werden.
Reduziert alle 1.25s jeden verursachten Schaden um -40% (gegen Spieler) / -10% (gegen Mobs) (Bis zu 3 Stapel).
Der Debuff besteht für 5s nach Verlassen des Wirkungskreises.
Stats
| Energy cost | 40 |
|---|---|
| Cooldown | 26.8 s |
| Cast time | Instant |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start | 5 | — | 5m |
| {1} | $COMBATSTAFF_SLASH.spelleffectarea[0].time | 3 | — | 3s |
| {2} | $COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange | -240 | ×2.839 | 681 |
| {3} | $COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value | -0.4 | — | -40% |
| {4} | $COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value | -0.1 | — | -10% |
| {5} | $COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval | 1.25 | — | 1.25s |
| {6} | $COMBATSTAFF_SLASH_EFFECT.maxcharges | 3 | — | 3 |
| {7} | $COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "COMBATSTAFF_SLASH",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castrange": "15",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0.32",
"@standtime": "0.4",
"@disruptionfactor": "0.0",
"@recastdelay": "26.8",
"@itempowerrecastdelaymodifier": "-0.4",
"@energyusage": "14",
"@uitype": "debuff",
"@hidespelleffecticon": "true",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start$"
},
{
"@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].time$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.maxcharges$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time$"
}
]
}
},
"nop": {
"@target": "self",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"projectile": {
"@flyspeed": "35",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.1"
},
"spelleffectarea": {
"@time": "3",
"@effect": "COMBATSTAFF_SLASH_PULSE",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "true",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "5"
}
}
}
}
}