SchandfluchActive
CURSEDOT
Verfluche deinen Feind, verursacht 60 magischen Schaden.
Appliziert eine Aufladung des Schandfluchs.
Jede Aufladung des Schandfluchs verursacht über 10s 243 magischen Schaden (bis zu 4 Aufladungen).
Stats
| Energy cost | 11 |
|---|---|
| Cooldown | 2.4 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Verfluchter Stab des ÄltestenGroßer verfluchter Stab des ÄltestenDämonenstab des ÄltestenLebensfluchstab des ÄltestenVerfluchter Schädel des ÄltestenVerdammnisstab des ÄltestenSchattenrufer des ÄltestenFäulnisrufer Stab des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -20.84 | ×2.870 | 60 |
| {1} | $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange | -84.7 | ×2.870 | 243 |
| {2} | $CURSEDOT_EFFECT.attributechangeovertime[0].time | 10 | — | 10s |
| {3} | $CURSEDOT_EFFECT.maxcharges | 4 | — | 4 |
Ability definition
{
"@uniquename": "CURSEDOT",
"@target": "enemy",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "2.4",
"@energyusage": "4",
"@castrange": "9",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "false",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-20.84"
},
"applyspell": {
"@target": "enemy",
"@spell": "CURSEDOT_EFFECT"
},
"projectile": {
"@flyspeed": "35",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.3"
},
"projectileoverride": {
"weapon": {
"@id": "magicstaff2h",
"projectile": {
"@flyspeed": "35",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.3"
}
}
}
}