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SKILLSHOT_TELEPORT
Wirft ein Messer in die anvisierte Richtung, das den ersten getroffenen Gegner für 1.84s betäubt.
Triffst du einen Gegner, ziehst du dich hinter den getroffenen Gegner, was dich bis zu deiner Ankunft immun gegen alle CC-Effekte und Debuffs.
Wird ein Spieler getroffen, reduziert das die Abklingzeit dieser Fertigkeit um 25%.
Stats
| Energy cost | 45 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 22 m |
| Target | Ground |
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SKILLSHOT_TELEPORT_EFFECT2.stun[0].time | 1 | ×1.843 | 1.84s |
| {1} | $SKILLSHOT_TELEPORT_CD_REDUCTION.resetcooldowns[0].amount | 0.25 | — | 25% |
Ability definition
{
"@uniquename": "SKILLSHOT_TELEPORT",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.8",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "12",
"@castrange": "22",
"@adjustgroundtargettorange": "true",
"@uitype": "movement",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@visible": "false",
"@time": "0.85",
"@effect": "SKILLSHOT_TELEPORT_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "22",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:3.5;0.8:20",
"rectangle": {
"@width": "2",
"@height": "3"
}
}
}
}
}
}