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All Things Albion
Wirbelklingen

WirbelklingenActive

SPINATTACK

Springe auf die anvisierte Position und werde bis zur Landung immun gegen alle CC-Effekte.
Verursacht bei Einschlag 487 physischen Schaden in 5m Radius.

Wird mindestens ein Gegnergetroffen, steigt für 30% deine Angriffsgeschwindigkeit um 65% und dein normaler physischer Angriffsschadenum 4s.

Stats

Energy cost52
Cooldown15 s
Cast timeInstant
Range3–13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Zweischwerter des Ältesten

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPINATTACK_EFFECT.directattributechange[0].change -160 ×3.042 487
{1} nop[0].effectarearadius 5 5m
{2} $SPINATTACK_BUFF.buffovertime[0].value 0.3 30%
{3} $SPINATTACK_BUFF.buffovertime[1].value 0.65 65%
{4} $SPINATTACK_BUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SPINATTACK",
 "@keepmovingaftercast": "true",
 "@target": "ground",
 "@castingtime": "0",
 "@standtime": "0",
 "@hitdelay": "0",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "17",
 "@castrange": "13",
 "@castrangemin": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_SPINATTACK_V3_DESC",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SPINATTACK_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$nop[0].effectarearadius$"
    },
    {
     "@tag": "$$SPINATTACK_BUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$SPINATTACK_BUFF.buffovertime[1].value$"
    },
    {
     "@tag": "$$SPINATTACK_BUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "ground",
  "@showarearadius": "true",
  "@effectarearadius": "5"
 },
 "cceffectimmunity": [
  {
   "@target": "self",
   "@type": "stun",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "root",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "slow",
   "@time": "1"
  },
  {
   "@target": "self",
   "@type": "silence",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "20",
  "@animID": "spinattack",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@endeffect": "SPINATTACK_AREA",
  "@endpositionoffset": "-3",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities