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All Things Albion
Spott

SpottActive

TAUNT

Verspotte dein Ziel.

Du wirst zum Ziel mit der höchsten Priorität.
Steigert deine Bedrohung für alle Mobs innerhalb von 5m Radius um dich herum um 200.

Steigert für 3s den von dir angerichteten Schaden gegen Alles um 20%, senkt aber deine Verteidigung gegen Spieler um -20%.

Stats

Energy cost20
Cooldown10 s
Cast timeInstant
Range11 m
TargetEnemy

Granted by(10)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} changeaggro[0].value 200 200
{1} changeaggro[0].aggroradius 5 5m
{2} buffovertime[0].value 0.2 20%
{3} buffovertime[2].value -0.2 -20%
{4} buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "TAUNT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "0",
 "@recastdelay": "10",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TAUNT_V2_DESC",
 "@hidespelleffecticon": "false",
 "@spelleffectlocatag": "@SPELLS_TAUNT_EFFECT",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$changeaggro[0].value$"
    },
    {
     "@tag": "$changeaggro[0].aggroradius$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    }
   ]
  },
  "spelleffect": {
   "locareference": [
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[2].value$"
    }
   ]
  }
 },
 "buffovertime": [
  {
   "@target": "self",
   "@type": "bonusdamagevsplayers",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdamagevsmobs",
   "@value": "0.20",
   "@time": "3"
  },
  {
   "@target": "self",
   "@type": "bonusdefensevsplayers",
   "@value": "-0.20",
   "@time": "3"
  }
 ],
 "matchhighestthreatlevel": {
  "@target": "enemy"
 },
 "directattributechange": {
  "@attribute": "health",
  "@change": "-1",
  "@target": "enemymobs"
 },
 "changeaggro": {
  "@target": "self",
  "@value": "200",
  "@aggroradius": "5"
 }
}

Abilities