Adept's Hunter JacketT4
T4_ARMOR_LEATHER_SET2
Equipment Item
Leather Armors are balanced between defense and offense.
Stats
| Tier | T4 |
|---|---|
| Item Power | 700 |
| Weight | 3.4 kg |
| Durability | 10800 |
| Armor | +146 |
| Magical Resistance | +146 |
| Max Health | +302 |
| Max Energy | +25 |
| Crowd Control Resistance | +88 |
| Physical Attack Bonus | +25% |
| Magic Attack Bonus | +25% |
| Physical Ability Bonus | +25% |
| Magical Ability Bonus | +25% |
| Health Regeneration | +3/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.32/s |
| Energy Regeneration Bonus | +8% |
| Healing Cast Bonus | +25% |
| CC Duration vs. Players | +15% |
| CC Duration vs. Mobs | +15% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 100 | (100 + 100) × 1.03^7 − 100 | +146 |
Magical Resistance@magicresistance | 100 | (100 + 100) × 1.03^7 − 100 | +146 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^7 − 600 | +302 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^7 − 30 | +25 |
Crowd Control Resistance@crowdcontrolresistance | 28 | (28 + 100) × 1.0564^7 − 100 | +88 |
Physical Attack Bonus@physicalattackdamagebonus | 0.25 | 0.25 | +25% |
Magic Attack Bonus@magicattackdamagebonus | 0.25 | 0.25 | +25% |
Physical Ability Bonus@physicalspelldamagebonus | 0.25 | 0.25 | +25% |
Magical Ability Bonus@magicspelldamagebonus | 0.25 | 0.25 | +25% |
| Health Regeneration | 0 | ((0 + 600) × 1.06^7 − 600) × 0.01 | +3/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^7 − 30) × 0.0125 | +0.32/s |
Energy Regeneration Bonus@energyregenerationbonus | 0.08 | 0.08 | +8% |
Healing Cast Bonus@healbonus | 0.25 | 0.25 | +25% |
CC Duration vs. Players@bonusccdurationvsplayers | 0.15 | 0.15 | +15% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.15 | 0.15 | +15% |
Crafting
Crafted at: Adept Hunter's Lodge T4+
-
Worked Leather × 16
- Silver:
- 0
- Time:
- 0.667s
- Crafting Focus:
- 858
Stats
| Tier | T4 |
|---|---|
| Item Power | 800 |
| Weight | 3.4 kg |
| Durability | 16200 |
| Armor | +153 |
| Magical Resistance | +153 |
| Max Health | +356 |
| Max Energy | +31 |
| Crowd Control Resistance | +99 |
| Physical Attack Bonus | +25% |
| Magic Attack Bonus | +25% |
| Physical Ability Bonus | +25% |
| Magical Ability Bonus | +25% |
| Health Regeneration | +3.6/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.38/s |
| Energy Regeneration Bonus | +8% |
| Healing Cast Bonus | +25% |
| CC Duration vs. Players | +15% |
| CC Duration vs. Mobs | +15% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 100 | (100 + 100) × 1.03^8 − 100 | +153 |
Magical Resistance@magicresistance | 100 | (100 + 100) × 1.03^8 − 100 | +153 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^8 − 600 | +356 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^8 − 30 | +31 |
Crowd Control Resistance@crowdcontrolresistance | 28 | (28 + 100) × 1.0564^8 − 100 | +99 |
Physical Attack Bonus@physicalattackdamagebonus | 0.25 | 0.25 | +25% |
Magic Attack Bonus@magicattackdamagebonus | 0.25 | 0.25 | +25% |
Physical Ability Bonus@physicalspelldamagebonus | 0.25 | 0.25 | +25% |
Magical Ability Bonus@magicspelldamagebonus | 0.25 | 0.25 | +25% |
| Health Regeneration | 0 | ((0 + 600) × 1.06^8 − 600) × 0.01 | +3.6/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^8 − 30) × 0.0125 | +0.38/s |
Energy Regeneration Bonus@energyregenerationbonus | 0.08 | 0.08 | +8% |
Healing Cast Bonus@healbonus | 0.25 | 0.25 | +25% |
CC Duration vs. Players@bonusccdurationvsplayers | 0.15 | 0.15 | +15% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.15 | 0.15 | +15% |
Upgrade materials
-
Adept's Rune × 192
Stats
| Tier | T4 |
|---|---|
| Item Power | 900 |
| Weight | 3.4 kg |
| Durability | 24300 |
| Armor | +161 |
| Magical Resistance | +161 |
| Max Health | +414 |
| Max Energy | +36 |
| Crowd Control Resistance | +110 |
| Physical Attack Bonus | +25% |
| Magic Attack Bonus | +25% |
| Physical Ability Bonus | +25% |
| Magical Ability Bonus | +25% |
| Health Regeneration | +4.1/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.45/s |
| Energy Regeneration Bonus | +8% |
| Healing Cast Bonus | +25% |
| CC Duration vs. Players | +15% |
| CC Duration vs. Mobs | +15% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 100 | (100 + 100) × 1.03^9 − 100 | +161 |
Magical Resistance@magicresistance | 100 | (100 + 100) × 1.03^9 − 100 | +161 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^9 − 600 | +414 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^9 − 30 | +36 |
Crowd Control Resistance@crowdcontrolresistance | 28 | (28 + 100) × 1.0564^9 − 100 | +110 |
Physical Attack Bonus@physicalattackdamagebonus | 0.25 | 0.25 | +25% |
Magic Attack Bonus@magicattackdamagebonus | 0.25 | 0.25 | +25% |
Physical Ability Bonus@physicalspelldamagebonus | 0.25 | 0.25 | +25% |
Magical Ability Bonus@magicspelldamagebonus | 0.25 | 0.25 | +25% |
| Health Regeneration | 0 | ((0 + 600) × 1.06^9 − 600) × 0.01 | +4.1/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^9 − 30) × 0.0125 | +0.45/s |
Energy Regeneration Bonus@energyregenerationbonus | 0.08 | 0.08 | +8% |
Healing Cast Bonus@healbonus | 0.25 | 0.25 | +25% |
CC Duration vs. Players@bonusccdurationvsplayers | 0.15 | 0.15 | +15% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.15 | 0.15 | +15% |
Upgrade materials
-
Adept's Soul × 192
Stats
| Tier | T4 |
|---|---|
| Item Power | 1000 |
| Weight | 3.4 kg |
| Durability | 36450 |
| Armor | +169 |
| Magical Resistance | +169 |
| Max Health | +475 |
| Max Energy | +42 |
| Crowd Control Resistance | +122 |
| Physical Attack Bonus | +25% |
| Magic Attack Bonus | +25% |
| Physical Ability Bonus | +25% |
| Magical Ability Bonus | +25% |
| Health Regeneration | +4.7/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.53/s |
| Energy Regeneration Bonus | +8% |
| Healing Cast Bonus | +25% |
| CC Duration vs. Players | +15% |
| CC Duration vs. Mobs | +15% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 100 | (100 + 100) × 1.03^10 − 100 | +169 |
Magical Resistance@magicresistance | 100 | (100 + 100) × 1.03^10 − 100 | +169 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^10 − 600 | +475 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^10 − 30 | +42 |
Crowd Control Resistance@crowdcontrolresistance | 28 | (28 + 100) × 1.0564^10 − 100 | +122 |
Physical Attack Bonus@physicalattackdamagebonus | 0.25 | 0.25 | +25% |
Magic Attack Bonus@magicattackdamagebonus | 0.25 | 0.25 | +25% |
Physical Ability Bonus@physicalspelldamagebonus | 0.25 | 0.25 | +25% |
Magical Ability Bonus@magicspelldamagebonus | 0.25 | 0.25 | +25% |
| Health Regeneration | 0 | ((0 + 600) × 1.06^10 − 600) × 0.01 | +4.7/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^10 − 30) × 0.0125 | +0.53/s |
Energy Regeneration Bonus@energyregenerationbonus | 0.08 | 0.08 | +8% |
Healing Cast Bonus@healbonus | 0.25 | 0.25 | +25% |
CC Duration vs. Players@bonusccdurationvsplayers | 0.15 | 0.15 | +15% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.15 | 0.15 | +15% |
Upgrade materials
-
Adept's Relic × 192
Stats
| Tier | T4 |
|---|---|
| Item Power | 1100 |
| Weight | 3.4 kg |
| Durability | 54675 |
| Armor | +177 |
| Magical Resistance | +177 |
| Max Health | +539 |
| Max Energy | +49 |
| Crowd Control Resistance | +134 |
| Physical Attack Bonus | +25% |
| Magic Attack Bonus | +25% |
| Physical Ability Bonus | +25% |
| Magical Ability Bonus | +25% |
| Health Regeneration | +5.4/s |
| Health Regeneration Bonus | +150% |
| Energy Regeneration | +0.61/s |
| Energy Regeneration Bonus | +8% |
| Healing Cast Bonus | +25% |
| CC Duration vs. Players | +15% |
| CC Duration vs. Mobs | +15% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
Armor@physicalarmor | 100 | (100 + 100) × 1.03^11 − 100 | +177 |
Magical Resistance@magicresistance | 100 | (100 + 100) × 1.03^11 − 100 | +177 |
Max Health@hitpointsmax | 0 | (0 + 600) × 1.06^11 − 600 | +539 |
Max Energy@energymax | 0 | (0 + 30) × 1.0918^11 − 30 | +49 |
Crowd Control Resistance@crowdcontrolresistance | 28 | (28 + 100) × 1.0564^11 − 100 | +134 |
Physical Attack Bonus@physicalattackdamagebonus | 0.25 | 0.25 | +25% |
Magic Attack Bonus@magicattackdamagebonus | 0.25 | 0.25 | +25% |
Physical Ability Bonus@physicalspelldamagebonus | 0.25 | 0.25 | +25% |
Magical Ability Bonus@magicspelldamagebonus | 0.25 | 0.25 | +25% |
| Health Regeneration | 0 | ((0 + 600) × 1.06^11 − 600) × 0.01 | +5.4/s |
Health Regeneration Bonus@hitpointsregenerationbonus | 1.5 | 1.5 | +150% |
| Energy Regeneration | 0 | ((0 + 30) × 1.0918^11 − 30) × 0.0125 | +0.61/s |
Energy Regeneration Bonus@energyregenerationbonus | 0.08 | 0.08 | +8% |
Healing Cast Bonus@healbonus | 0.25 | 0.25 | +25% |
CC Duration vs. Players@bonusccdurationvsplayers | 0.15 | 0.15 | +15% |
CC Duration vs. Mobs@bonusccdurationvsmobs | 0.15 | 0.15 | +15% |
Spells
Hover an ability for its values at the item power shown above.
Dropped by
Figures as stated in the game files, before the global 0.9 factor and before any zone, difficulty or premium multiplier. The creature page applies them.
| | 1× + 44.8% |
|---|---|
| | 1× + 44.8% |
| | 1× + 44.8% |
| | 1× + 15.6% |
| | 1× + 15.6% |
| | 1× + 15.6% |
| | 1× + 15.6% |
| | 72.3% |
| | 72.3% |
| | 72.3% |
| | 72.3% |
| | 53.5% |
| | 53.5% |
| | 45.6% |
| | 37.5% |
+7130 more
From the game files
Attributes stated in the game files that no tooltip shows.
@shopcategory- armors
@shopsubcategory1- leather_armor
@shopsubcategory2- armors_leather_set2
@craftingcategory- leather_armor
@slottype- armor
@itempowerprogressiontype- armor
@combatspecachievement- COMBAT_LEATHER_ARMORS_SET2
@maxqualitylevel- 5
@showinmarketplace- true
@canbeovercharged- true
@unlockedtocraft- false
@unlockedtoequip- false