Chain MissileActive
ARCANE_CHAIN_MISSILE
Shoot a Chain Missile in the targeted direction, dealing 379 magical damage to the first enemy hit.
Upon hitting an enemy, it will jump to the closest enemy within 7m of the last enemy hit, dealing 115 magical damage to all following enemies (can hit up to 3 targets; can't hit the same target multiple times).
Applies one Arcane Charge to all enemies hit.
Arcane Charges are consumed whenever you deal direct damage to the affected target, dealing an additional 172 magical damage (Chain Missile damage does not count as direct damage).
Stats
| Energy cost | 14 |
|---|---|
| Cooldown | 3 s |
| Cast time | 0.2 s |
| Range | 17 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Arcane StaffElder's Great Arcane StaffElder's Enigmatic StaffElder's Witchwork StaffElder's Occult StaffElder's Malevolent LocusElder's EvensongElder's Astral Staff
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $ARCANE_CHAIN_MISSILE_MARK.attributechangeovertime[0].change | -132 | ×2.870 | 379 |
| {1} | $ARCANE_CHAIN_MISSILE_EFFECT.chainspell[0].maxdistance | 7 | — | 7m |
| {2} | $ARCANE_CHAIN_MISSILE_MARK.attributechangeovertime[1].change | -40 | ×2.870 | 115 |
| {3} | $ARCANE_CHAIN_MISSILE_EFFECT.chainspell[0].maxcount | 3 | — | 3 |
| {4} | $ARCANE_CHAIN_MISSILE_CONDITION.directattributechange[0].change | -60 | ×2.870 | 172 |
Ability definition
{
"@uniquename": "ARCANE_CHAIN_MISSILE",
"@target": "ground",
"@castingtime": "0.2",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "5",
"@castrange": "17",
"@uitype": "damage",
"@category": "instant",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@target": "enemy",
"@position": "atcaster",
"@rotation": "castdirection",
"@effect": "ARCANE_CHAIN_MISSILE_EFFECT",
"@time": "0.6",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "17",
"@skillshotindicatormax": "17",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@visible": "false",
"@removeonleave": "false",
"area": {
"shape": {
"node": {
"@distance": "A 0:1.25;0.5:15.25",
"rectangle": {
"@height": "3.5",
"@width": "2"
}
}
}
}
}
}