Rain of ArrowsActive
ARROWRAIN
Fire volleys of arrows in the air every 0.5s, each landing at the targeted position after 0.5s, while channeling for 1.5s.
Each volley deals 312 physical damage to all enemies within a 5m radius.
Slows by -20% for 2s.
Stats
| Energy cost | 54 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].effectinterval | 0.5 | — | 0.5s |
| {1} | channeling[0].hitdelay | 0.5 | — | 0.5s |
| {2} | channeling[0].totalduration | 1.5 | — | 1.5s |
| {3} | channeling[0].directattributechange[0].change | -99 | ×3.153 | 312 |
| {4} | channeling[0].directattributechange[0].effectarearadius | 5 | — | 5m |
| {5} | channeling[0].buffovertime[0].value | -0.2 | — | -20% |
| {6} | channeling[0].buffovertime[0].time | 2 | — | 2s |
Ability definition
{
"@uniquename": "ARROWRAIN",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "17",
"@castrange": "15",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_SLOW",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"dummy": {
"@target": "self",
"@time": "1",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"channelingspell": {
"@effectcount": "4",
"@initialeffectinterval": "0",
"@effectinterval": "0.5",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@energyusage": "0",
"@hitdelay": "0.5",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"node": {
"@distance": "0",
"@angle": "0",
"circle": {
"@radius": "5"
}
}
},
"fill": {
"circle": {
"@radius": "0-5"
}
}
}
},
"nop": {
"@target": "self"
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-99",
"@effecttype": "physical",
"@effectarearadius": "5",
"@targetcountvaluebonusfactor": "0.08"
},
"buffovertime": {
"@target": "enemy",
"@type": "movespeedbonus",
"@value": "-0.20",
"@time": "2",
"@effectarearadius": "5",
"@diminishingreturnfactor": "0.2",
"@targetcountdurationbonusfactor": "0.08"
},
"applyspell": {
"@spell": "BURNINGARROWS_EFFECT",
"@target": "enemy",
"@effectarearadius": "5",
"@maxeffectareatargets": "5",
"IfConsumeCharges": {
"@spell": "BURNINGARROWS",
"@casterchargesonly": "true",
"@who": "Caster",
"@charges": "1"
}
},
"spelleffectfx": {}
}
}