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All Things Albion
Concussive Combo

Concussive ComboActive

CONCUSSIVEBLOW_MULTI_1

Combine up to two abilities. The combo resets after 6s.

1st and 2nd: Flowing Blow
Land a Flowing Blow on the targeted enemy, dealing 281 physical damage in a cone in front of you.
Increases your threat towards all mobs hit by 50.

3rd: Concussive Blow
Land an overhead Concussive Blow on the targeted enemy, dealing 281 physical damage in a 4m radius.
Stuns the target for 2.31s.
Increases your threat towards all mobs hit by 50.

Stats

Energy cost10
Cooldown3 s
Cast timeInstant
Range4 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's QuarterstaffElder's Double Bladed StaffElder's Iron-clad StaffElder's Black Monk StaffElder's SoulscytheElder's Staff of BalanceElder's Phantom TwinbladeElder's Grailseeker

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CONCUSSIVEBLOW_MULTI_1.multispell[0].timewindow 6 6s
{1} $CONCUSSIVEBLOW_EFFECT.directattributechange[0].change -85 ×3.311 281
{2} $CONCUSSIVEBLOW_EFFECT.changeaggro[0].value 50 50
{3} $CONCUSSIVEBLOW_MULTI_3.directattributechange[0].change -85 ×3.311 281
{4} $CONCUSSIVEBLOW_MULTI_3.directattributechange[0].effectarearadius 4 4m
{5} $CONCUSSION.stun[0].time 1.43 ×1.613 2.31s
{6} $CONCUSSIVEBLOW_MULTI_3.changeaggro[0].value 50 50

Ability definition

{
 "@uniquename": "CONCUSSIVEBLOW_MULTI_1",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.24",
 "@standtime": "0.3",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3",
 "@castrange": "4",
 "@uitype": "buff",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@descriptionlocatag": "@SPELLS_CONCUSSIVEBLOW_MULTI_1_V2_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_1.multispell[0].timewindow$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_EFFECT.changeaggro[0].value$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_3.directattributechange[0].change$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_3.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$CONCUSSION.stun[0].time$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_3.changeaggro[0].value$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-85.00",
  "@effecttype": "physical"
 },
 "changeaggro": {
  "@target": "self",
  "@value": "50"
 },
 "spellimmunity": {
  "@target": "enemy",
  "@spellname": "CONCUSSIVEBLOW_EFFECT",
  "@time": "0.5"
 },
 "multispell": {
  "@spell": "CONCUSSIVEBLOW_MULTI_2",
  "@slot": "mainhand1",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "0",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "6"
 },
 "spelleffectarea": {
  "@time": "0.1",
  "@effect": "CONCUSSIVEBLOW_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-4",
     "arc": {
      "@angle": "60",
      "@innerradius": "3",
      "@outerradius": "10"
     }
    }
   }
  }
 }
}

Abilities