Divine EngineActive
CROSSBOW_DIVINE_SHOT
Unleash a 26 long beam of Avalonian energy in the targeted direction, piercing through all enemies while channeling for 2.6s (can't be interrupted).
Deals 365 magical damage (vs players) / 241 magical damage (vs mobs) every 0.3s.
The beam slowly follows the cursor position.
Stats
| Energy cost | 100 |
|---|---|
| Cooldown | 35 s |
| Cast time | 0.7 s |
| Range | 26 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].spelleffectarea[0].rectangle[0].height_start | 26 | — | 26 |
| {1} | channeling[0].totalduration | 2.6 | — | 2.6s |
| {2} | $CROSSBOW_DIVINE_SHOT_EFFECT.attributechangeovertime[0].change | -106 | ×3.443 | 365 |
| {3} | $CROSSBOW_DIVINE_SHOT_EFFECT.attributechangeovertime[1].change | -70 | ×3.443 | 241 |
| {4} | $CROSSBOW_DIVINE_SHOT_EFFECT.attributechangeovertime[0].interval | 0.3 | — | 0.3s |
Ability definition
{
"@uniquename": "CROSSBOW_DIVINE_SHOT",
"@target": "ground",
"@castingtime": "0.7",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "35",
"@energyusage": "29",
"@castrange": "26",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "false",
"@adjustgroundtargettorange": "true",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@distance": "1",
"node": {
"@distance": "13",
"rectangle": {
"@width": "3",
"@height": "26"
}
}
}
},
"fill": {
"node": {
"@distance": "1",
"node": {
"@distance": "13",
"rectangle": {
"@width": "1-4",
"@height": "26"
}
}
}
}
}
},
"nop": {
"@target": "ground",
"@skillshotindicatormin": "8",
"@skillshotindicatormax": "26"
},
"channelingspell": {
"@rotatewithcursor": "true",
"@rotatespeed": "5",
"@rotatealwayswithfullspeed": "true",
"@effectcount": "2",
"@initialeffectinterval": "0",
"@effectinterval": "2.6",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@energyusage": "0",
"@hitdelay": "0",
"spelleffectarea": {
"@visible": "true",
"@time": "5",
"@linktochanneling": "true",
"@effect": "CROSSBOW_DIVINE_SHOT_EFFECT",
"@target": "enemy",
"@removeonleave": "true",
"@position": "atcaster",
"@applyeffectonlyoncepertarget": "false",
"@skillshotindicatormax": "26",
"area": {
"shape": {
"node": {
"@distance": "1",
"node": {
"@distance": "13",
"rectangle": {
"@width": "3",
"@height": "26"
}
}
}
},
"fill": {
"node": {
"@distance": "1",
"node": {
"@distance": "13",
"rectangle": {
"@width": "4",
"@height": "26"
}
}
}
}
}
}
}
}