Deathward ClimaxActive
DUAL_RAPIDFIRE
Unleash a barrage at the targeted enemy, dealing 99 physical damage every 0.3s, while channeling for up to 3.3s.
The damage increases by 18 for each hit you land (up to 12 times).
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $DUAL_RAPIDFIRE_EFFECT.directattributechange[0].change | -30.1 | ×3.295 | 99 |
| {1} | channeling[0].effectinterval | 0.3 | — | 0.3s |
| {2} | channeling[0].totalduration | 3.3 | — | 3.3s |
| {3} | $DUAL_RAPIDFIRE_EFFECT.directattributechange[0].valueoverride[0].ifcharge[11].value | -5.4 | ×3.295 | 18 |
| {4} | channeling[0].effectcount | 12 | — | 12 |
Ability definition
{
"@uniquename": "DUAL_RAPIDFIRE",
"@target": "enemy",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@castrange": "13",
"@energyusage": "13",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$DUAL_RAPIDFIRE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$$DUAL_RAPIDFIRE_EFFECT.directattributechange[0].valueoverride[0].ifcharge[11].value$"
},
{
"@tag": "$channeling[0].effectcount$"
}
]
}
},
"channelingspell": {
"@disruptionfactor": "0",
"@initialeffectinterval": "0",
"@effectinterval": "0.3",
"@effectcount": "12",
"@energyusage": "0",
"@endeffecttarget": "caster",
"@endeffect": "DUAL_RAPIDFIRE_END",
"@cancelpreventsendeffects": "false",
"@interruptpreventsendeffects": "false",
"applyspell": {
"@spell": "DUAL_RAPIDFIRE_EFFECT",
"@target": "enemy"
}
}
}