Climax mortaleActive
DUAL_RAPIDFIRE
Scatena una raffica sul nemico bersaglio, infliggendo 99 danni fisici ogni 0.3s, mentre incanali fino a 3.3s.
Il danno aumenta del 18 per ogni colpo che infliggi (fino a 12 volte).
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $DUAL_RAPIDFIRE_EFFECT.directattributechange[0].change | -30.1 | ×3.295 | 99 |
| {1} | channeling[0].effectinterval | 0.3 | — | 0.3s |
| {2} | channeling[0].totalduration | 3.3 | — | 3.3s |
| {3} | $DUAL_RAPIDFIRE_EFFECT.directattributechange[0].valueoverride[0].ifcharge[11].value | -5.4 | ×3.295 | 18 |
| {4} | channeling[0].effectcount | 12 | — | 12 |
Ability definition
{
"@uniquename": "DUAL_RAPIDFIRE",
"@target": "enemy",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@castrange": "13",
"@energyusage": "13",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$DUAL_RAPIDFIRE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$$DUAL_RAPIDFIRE_EFFECT.directattributechange[0].valueoverride[0].ifcharge[11].value$"
},
{
"@tag": "$channeling[0].effectcount$"
}
]
}
},
"channelingspell": {
"@disruptionfactor": "0",
"@initialeffectinterval": "0",
"@effectinterval": "0.3",
"@effectcount": "12",
"@energyusage": "0",
"@endeffecttarget": "caster",
"@endeffect": "DUAL_RAPIDFIRE_END",
"@cancelpreventsendeffects": "false",
"@interruptpreventsendeffects": "false",
"applyspell": {
"@spell": "DUAL_RAPIDFIRE_EFFECT",
"@target": "enemy"
}
}
}