Power GeyserActive
GEYSER
Hit the ground, releasing a Power Geyser with a 3m radius at the targeted position after 0.4s.
Throws all enemies hit in the air for 1s.
Deals 174 magical damage.
Knocks back all allies hit 8m away from the geyser.
Stats
| Energy cost | 32 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Great HammerElder's PolehammerElder's HammerElder's TombhammerElder's Forge HammersElder's GrovekeeperElder's Hand of JusticeElder's Truebolt Hammer
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | knockback[0].effectarearadius | 3 | — | 3m |
| {1} | hitdelay | 0.4 | — | 0.4s |
| {2} | knockback[1].duration | 1 | — | 1s |
| {3} | directattributechange.change | -55.04 | ×3.153 | 174 |
| {4} | knockback[0].distance | 8 | — | 8m |
Ability definition
{
"@uniquename": "GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "11",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
},
"fill": {
"circle": {
"@radius": "0-3"
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-55.04",
"@effecttype": "magic",
"@effectarearadius": "3",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true"
},
"knockback": [
{
"@fromwhere": "FromCollisionPoint",
"@target": "friendother",
"@effectarearadius": "3",
"@distance": "8",
"@movespeed": "20",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@allownegativeeffectonally": "true",
"@ignorediminishingreturns": "true",
"@donttriggerdiminishingreturns": "true",
"and": {
"IfTargetType": {
"@type": "groupmember"
},
"not": {
"or": {
"IfClusterArcheType": [
{
"@op": "equals",
"@value": "CITY-START"
},
{
"@op": "equals",
"@value": "CITY-GREEN-01"
},
{
"@op": "equals",
"@value": "CITY-GREEN-02"
},
{
"@op": "equals",
"@value": "CITY-RED"
},
{
"@op": "equals",
"@value": "CITY-BLACK"
},
{
"@op": "equals",
"@value": "CITY-BLACK-ROYAL"
}
]
}
}
}
},
{
"@fromwhere": "FromCollisionPoint",
"@target": "enemy",
"@effectarearadius": "3",
"@distance": "1",
"@movespeed": "1",
"@ruleset": "constanttime",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true"
}
]
}