Geiser KekuatanActive
GEYSER
Memukul tanah, mengeluarkan Geiser Kekuatan dengan radius 3m ke posisi target setelah 0.4s.
Melemparkan semua musuh yang terserang ke udara selama 1s.
Memberikan 174 damage sihir.
Mendorong mundur semua sekutu yang terkena serangan 8m dari geiser.
Stats
| Energy cost | 32 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Palu Besar TetuaPalutiang TetuaPalu TetuaPalunisan TetuaPalu Tempa TetuaJagawana TetuaTangan Keadilan TetuaPalu Petir Sejati Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | knockback[0].effectarearadius | 3 | — | 3m |
| {1} | hitdelay | 0.4 | — | 0.4s |
| {2} | knockback[1].duration | 1 | — | 1s |
| {3} | directattributechange.change | -55.04 | ×3.153 | 174 |
| {4} | knockback[0].distance | 8 | — | 8m |
Ability definition
{
"@uniquename": "GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "11",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
},
"fill": {
"circle": {
"@radius": "0-3"
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-55.04",
"@effecttype": "magic",
"@effectarearadius": "3",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true"
},
"knockback": [
{
"@fromwhere": "FromCollisionPoint",
"@target": "friendother",
"@effectarearadius": "3",
"@distance": "8",
"@movespeed": "20",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@allownegativeeffectonally": "true",
"@ignorediminishingreturns": "true",
"@donttriggerdiminishingreturns": "true",
"and": {
"IfTargetType": {
"@type": "groupmember"
},
"not": {
"or": {
"IfClusterArcheType": [
{
"@op": "equals",
"@value": "CITY-START"
},
{
"@op": "equals",
"@value": "CITY-GREEN-01"
},
{
"@op": "equals",
"@value": "CITY-GREEN-02"
},
{
"@op": "equals",
"@value": "CITY-RED"
},
{
"@op": "equals",
"@value": "CITY-BLACK"
},
{
"@op": "equals",
"@value": "CITY-BLACK-ROYAL"
}
]
}
}
}
},
{
"@fromwhere": "FromCollisionPoint",
"@target": "enemy",
"@effectarearadius": "3",
"@distance": "1",
"@movespeed": "1",
"@ruleset": "constanttime",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true"
}
]
}