Glacial ObeliskActive
ICE_SCULPTURE
Conjure a Glacial Obelisk at the targeted position, lasting up to 6s.
Increases all damage and cooldown rate by 20% for up to 10 allies within a 6m radius of the Obelisk.
Recast the ability to detonate the Obelisk early, dealing 243 magical damage.
Slows all enemies hit by -40% for 4s.
The Obelisk will automatically detonate after 6s.
Stats
| Energy cost | 25 |
|---|---|
| Cooldown | 16 s |
| Cast time | 0.4 s |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Great Frost StaffElder's Glacial StaffElder's Frost StaffElder's Hoarfrost StaffElder's Icicle StaffElder's Permafrost PrismElder's Arctic StaffElder's Chillhowl
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $ICE_SCULPTURE.spelleffectarea[0].time | 6 | — | 6s |
| {1} | $ICE_SCULPTURE_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {2} | $ICE_SCULPTURE.spelleffectarea[0].maxeffectareatargets | 10 | — | 10 |
| {3} | $ICE_SCULPTURE.spelleffectarea[0].circle[0].radius_max | 6 | — | 6m |
| {4} | $ICE_SCULPTURE_EXPLODE_EFFECT.directattributechange[0].change | -77 | ×3.153 | 243 |
| {5} | $ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].value | -0.4 | — | -40% |
| {6} | $ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "ICE_SCULPTURE",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "16",
"@castrange": "12",
"@energyusage": "8",
"@uitype": "buff",
"@category": "buff",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@maxcharges": "1",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@descriptionlocatag": "@SPELLS_ICE_SCULPTURE_V2_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "friendall",
"@position": "attarget",
"@visible": "true",
"@ignoreLegacy250msDelay": "true",
"area": {
"shape": {
"circle": {
"@radius": "6"
}
},
"fill": {
"circle": {
"@radius": "0-6"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$ICE_SCULPTURE.spelleffectarea[0].time$"
},
{
"@tag": "$$ICE_SCULPTURE_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$ICE_SCULPTURE.spelleffectarea[0].maxeffectareatargets$"
},
{
"@tag": "$$ICE_SCULPTURE.spelleffectarea[0].circle[0].radius_max$"
},
{
"@tag": "$$ICE_SCULPTURE_EXPLODE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].time$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$$ICE_SCULPTURE.energyusage$"
},
{
"@tag": "$$ICE_SCULPTURE.castingtime$"
},
{
"@tag": "$$ICE_SCULPTURE.castrange$"
},
{
"@tag": "$$ICE_SCULPTURE.recastdelay$"
}
]
}
},
"nop": {
"@target": "enemy",
"@effectarearadius": "6",
"@showarearadius": "true"
},
"spelleffectarea": [
{
"@visible": "true",
"@time": "6",
"@effect": "ICE_SCULPTURE_BUFF",
"@target": "friendall",
"@removeonleave": "true",
"@position": "attarget",
"@applyeffectonlyoncepertarget": "false",
"@maxeffectareatargets": "10",
"@deletewhenmaxtargetshit": "false",
"area": {
"shape": {
"circle": {
"@radius": "6"
}
}
}
},
{
"@visible": "false",
"@time": "6.5",
"@effect": "ICE_SCULPTURE_EXPLODE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "attarget",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"circle": {
"@radius": "A 0:0;6:0;6.01:6"
}
}
}
}
],
"storetargets": {
"@target": "ground",
"@targettype": "spelleffectarea",
"@time": "6.1",
"@maxtargets": "1",
"@tag": "SCULP"
},
"multispell": {
"@spell": "ICE_SCULPTURE_EXPLODE",
"@slot": "mainhand2",
"@timewindow": "5.9",
"@timeoutcooldown": "10.1",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@castableonlyonce": "true",
"@refundlapsedtimewindowexpenditure": "true"
},
"resetcooldowns": {
"@target": "self",
"@amount": "1",
"@relative": "true",
"@slot": "mainhand2"
}
}