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All Things Albion
冰河方碑

冰河方碑Active

ICE_SCULPTURE

在目標位置幻化一個冰河方碑,最多可持續6s
使方碑周圍6m半徑範圍內最多10名盟友的所有傷害冷卻速率增加20%

重新施放此技能可以提早引爆方碑,造成243點魔法傷害
使所有擊中的敵人緩速-40%,持續4s

方碑會在6s後自動引爆。

Stats

Energy cost25
Cooldown16 s
Cast time0.4 s
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禪師級寒冰長杖禪師級冰河法杖禪師級寒冰法杖禪師級白霜法杖禪師級冰柱法杖禪師級永凍稜鏡禪師級極地法杖禪師級冰嘯法杖

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $ICE_SCULPTURE.spelleffectarea[0].time 6 6s
{1} $ICE_SCULPTURE_BUFF.buffovertime[0].value 0.2 20%
{2} $ICE_SCULPTURE.spelleffectarea[0].maxeffectareatargets 10 10
{3} $ICE_SCULPTURE.spelleffectarea[0].circle[0].radius_max 6 6m
{4} $ICE_SCULPTURE_EXPLODE_EFFECT.directattributechange[0].change -77 ×3.153 243
{5} $ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].value -0.4 -40%
{6} $ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "ICE_SCULPTURE",
 "@target": "ground",
 "@castingtime": "0.4",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "16",
 "@castrange": "12",
 "@energyusage": "8",
 "@uitype": "buff",
 "@category": "buff",
 "@hidespelleffecticon": "false",
 "@maxstack": "1",
 "@showrange": "true",
 "@maxcharges": "1",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@animIgnoreHitDelay": "true",
 "@descriptionlocatag": "@SPELLS_ICE_SCULPTURE_V2_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "friendall",
  "@position": "attarget",
  "@visible": "true",
  "@ignoreLegacy250msDelay": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "6"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-6"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$ICE_SCULPTURE.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$ICE_SCULPTURE_BUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$ICE_SCULPTURE.spelleffectarea[0].maxeffectareatargets$"
    },
    {
     "@tag": "$$ICE_SCULPTURE.spelleffectarea[0].circle[0].radius_max$"
    },
    {
     "@tag": "$$ICE_SCULPTURE_EXPLODE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$ICE_SCULPTURE_EXPLODE_EFFECT.buffovertime[0].time$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$ICE_SCULPTURE.energyusage$"
    },
    {
     "@tag": "$$ICE_SCULPTURE.castingtime$"
    },
    {
     "@tag": "$$ICE_SCULPTURE.castrange$"
    },
    {
     "@tag": "$$ICE_SCULPTURE.recastdelay$"
    }
   ]
  }
 },
 "nop": {
  "@target": "enemy",
  "@effectarearadius": "6",
  "@showarearadius": "true"
 },
 "spelleffectarea": [
  {
   "@visible": "true",
   "@time": "6",
   "@effect": "ICE_SCULPTURE_BUFF",
   "@target": "friendall",
   "@removeonleave": "true",
   "@position": "attarget",
   "@applyeffectonlyoncepertarget": "false",
   "@maxeffectareatargets": "10",
   "@deletewhenmaxtargetshit": "false",
   "area": {
    "shape": {
     "circle": {
      "@radius": "6"
     }
    }
   }
  },
  {
   "@visible": "false",
   "@time": "6.5",
   "@effect": "ICE_SCULPTURE_EXPLODE_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "attarget",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "circle": {
      "@radius": "A 0:0;6:0;6.01:6"
     }
    }
   }
  }
 ],
 "storetargets": {
  "@target": "ground",
  "@targettype": "spelleffectarea",
  "@time": "6.1",
  "@maxtargets": "1",
  "@tag": "SCULP"
 },
 "multispell": {
  "@spell": "ICE_SCULPTURE_EXPLODE",
  "@slot": "mainhand2",
  "@timewindow": "5.9",
  "@timeoutcooldown": "10.1",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@castableonlyonce": "true",
  "@refundlapsedtimewindowexpenditure": "true"
 },
 "resetcooldowns": {
  "@target": "self",
  "@amount": "1",
  "@relative": "true",
  "@slot": "mainhand2"
 }
}

Abilities