BreakthroughActive
LANCE_CHARGE
Dash toward the targeted position, becoming immune to all Crowd Control effects until you reach the targeted position.
Purges all buffs from all enemies you pass through.
Deals 793 physical damage.
Stats
| Energy cost | 68 |
|---|---|
| Cooldown | 25 s |
| Cast time | 0.35 s |
| Range | 16 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $LANCE_CHARGE_EFFECT.directattributechange[0].change | -222 | ×3.573 | 793 |
Ability definition
{
"@uniquename": "LANCE_CHARGE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0.35",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "25",
"@energyusage": "19",
"@castrange": "16",
"@uitype": "movement",
"@category": "damage",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@hidespelleffecticon": "true",
"@assessment": "positive",
"@unlockedtoequip": "true",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@skillshotindicatormax": "16"
},
"aura": {
"@target": "self",
"@spell": "LANCE_CHARGE_CONDITION",
"@auraradius": "3",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"dash": {
"@movespeed": "24",
"@animID": "cast_charge",
"@ruleset": "timebasedondistance",
"@endeffect": "LANCE_CHARGE_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"cceffectimmunity": [
{
"@type": "stun",
"@target": "self",
"@time": "2"
},
{
"@type": "root",
"@target": "self",
"@time": "2"
},
{
"@type": "slow",
"@target": "self",
"@time": "2"
},
{
"@type": "silence",
"@target": "self",
"@time": "2"
},
{
"@type": "forcedmovement",
"@target": "self",
"@time": "2"
}
],
"spelleffectfx": [
{},
{
"@constraintpreset": "default"
}
]
}