Majestic SmashActive
MAJESTIC_SMASH
Swing your sword in a 6m radius around you, throwing all enemies hit in the air for 0.83s.
Deals 174 physical damage.
While the enemies are in the air you follow up with a vertical smash, dealing physical damage in a line in front of and behind you based on the amount of Heroic Charges on you.
Heroic Charges: 0 | 1 | 2 | 3
Damage: 362 | 582 | 873 | 1235
Consumes all your Heroic Charges.
Dealing a finishing blow on a player increases the damage of all allies within 11m by 20% for 5s.
Stats
| Energy cost | 75 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $MAJESTIC_SMASH_PBAOE_EFFECT.applyspell[0].effectarearadius | 6 | — | 6m |
| {1} | $MAJESTIC_SMASH_KNOCKBACK.knockback[0].duration | 0.83 | — | 0.83s |
| {2} | $MAJESTIC_SMASH_PBAOE_EFFECT.directattributechange[0].change | -44 | ×3.959 | 174 |
| {3} | $MAJESTIC_SMASH_EFFECT0.directattributechange[0].change | -91.35 | ×3.959 | 362 |
| {4} | $MAJESTIC_SMASH_EFFECT1.directattributechange[0].change | -147 | ×3.959 | 582 |
| {5} | $MAJESTIC_SMASH_EFFECT2.directattributechange[0].change | -220.5 | ×3.959 | 873 |
| {6} | $MAJESTIC_SMASH_EFFECT3.directattributechange[0].change | -311.85 | ×3.959 | 1235 |
| {7} | $MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].effectarearadius | 11 | — | 11m |
| {8} | $MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {9} | $MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "MAJESTIC_SMASH",
"@keepmovingaftercast": "false",
"@target": "ground",
"@castingtime": "0",
"@standtime": "1.6",
"@hitdelay": "0.1",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@energyusage": "19",
"@castrange": "6",
"@uitype": "damage",
"@category": "instant",
"@assessment": "negative",
"@animIgnoreHitDelay": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_MAJESTIC_SMASH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$MAJESTIC_SMASH_PBAOE_EFFECT.applyspell[0].effectarearadius$"
},
{
"@tag": "$$MAJESTIC_SMASH_KNOCKBACK.knockback[0].duration$"
},
{
"@tag": "$$MAJESTIC_SMASH_PBAOE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT0.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT1.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT2.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT3.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].effectarearadius$"
},
{
"@tag": "$$MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@visible": "false",
"@time": "1",
"@effect": "MAJESTIC_SMASH_CONDITION",
"@target": "enemy",
"@removeonleave": "true",
"@position": "atcaster",
"@rotation": "castdirection",
"@skillshotindicatormax": "5",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@distance": "2",
"rectangle": {
"@height": "12",
"@width": "AS0:0;0.79:0;0.8:4"
}
}
}
}
},
"applyspell": {
"@spell": "MAJESTIC_SMASH_PBAOE_EFFECT",
"@target": "self"
}
}