Hantaman DahsyatActive
MAJESTIC_SMASH
Mengayunkan pedangmu dalam radius 6m di sekitarmu, melemparkan semua musuh yang terkena serangan ke udara selama 0.83s.
Memberikan 174 damage fisik.
Saat musuh berada di udara, lanjutkan dengan pukulan vertikal, memberikan damage fisik lurus di depan dan belakangmu berdasarkan jumlah Charge Heroik yang kamu miliki.
Charge Heroik: 0 | 1 | 2 | 3
Damage: 362 | 582 | 873 | 1235
Mengonsumsi semua Charge Heroikmu.
Melakukan serangan pamungkas ke pemain meningkatkan damage dari semua sekutu dalam 11m sebesar 20% selama 5s.
Stats
| Energy cost | 75 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $MAJESTIC_SMASH_PBAOE_EFFECT.applyspell[0].effectarearadius | 6 | — | 6m |
| {1} | $MAJESTIC_SMASH_KNOCKBACK.knockback[0].duration | 0.83 | — | 0.83s |
| {2} | $MAJESTIC_SMASH_PBAOE_EFFECT.directattributechange[0].change | -44 | ×3.959 | 174 |
| {3} | $MAJESTIC_SMASH_EFFECT0.directattributechange[0].change | -91.35 | ×3.959 | 362 |
| {4} | $MAJESTIC_SMASH_EFFECT1.directattributechange[0].change | -147 | ×3.959 | 582 |
| {5} | $MAJESTIC_SMASH_EFFECT2.directattributechange[0].change | -220.5 | ×3.959 | 873 |
| {6} | $MAJESTIC_SMASH_EFFECT3.directattributechange[0].change | -311.85 | ×3.959 | 1235 |
| {7} | $MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].effectarearadius | 11 | — | 11m |
| {8} | $MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {9} | $MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "MAJESTIC_SMASH",
"@keepmovingaftercast": "false",
"@target": "ground",
"@castingtime": "0",
"@standtime": "1.6",
"@hitdelay": "0.1",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@energyusage": "19",
"@castrange": "6",
"@uitype": "damage",
"@category": "instant",
"@assessment": "negative",
"@animIgnoreHitDelay": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_MAJESTIC_SMASH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$MAJESTIC_SMASH_PBAOE_EFFECT.applyspell[0].effectarearadius$"
},
{
"@tag": "$$MAJESTIC_SMASH_KNOCKBACK.knockback[0].duration$"
},
{
"@tag": "$$MAJESTIC_SMASH_PBAOE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT0.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT1.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT2.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_EFFECT3.directattributechange[0].change$"
},
{
"@tag": "$$MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].effectarearadius$"
},
{
"@tag": "$$MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$MAJESTIC_SMASH_KILL_BUFF.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@visible": "false",
"@time": "1",
"@effect": "MAJESTIC_SMASH_CONDITION",
"@target": "enemy",
"@removeonleave": "true",
"@position": "atcaster",
"@rotation": "castdirection",
"@skillshotindicatormax": "5",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@distance": "2",
"rectangle": {
"@height": "12",
"@width": "AS0:0;0.79:0;0.8:4"
}
}
}
}
},
"applyspell": {
"@spell": "MAJESTIC_SMASH_PBAOE_EFFECT",
"@target": "self"
}
}