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All Things Albion
Energy Source

Energy SourceActive

MANADRAIN

Generate Energy for you and allies for 6s. For each enemy within a 6m radius around you, you will restore 9.5 Energy every 1s for up to 10 allies within a 15m radius (stacks up to 5 times).

Stats

Energy cost19
Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Royal Armor

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} pulsingspell.time 6 6s
{1} $MANADRAIN_CONDITION.applyspell[0].effectarearadius 6 6m
{2} $MANADRAIN_EFFECT2.attributechangeovertime.change 5 ×1.890 9.5
{3} $MANADRAIN_EFFECT2.attributechangeovertime.interval 1 1s
{4} $MANADRAIN_EFFECT2.attributechangeovertime[0].maxeffectareatargets 10 10
{5} $MANADRAIN_EFFECT2.attributechangeovertime[0].effectarearadius 15 15m
{6} $MANADRAIN_EFFECT2.maxcharges 5 5

Ability definition

{
 "@uniquename": "MANADRAIN",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@energyusage": "10",
 "@castingtime": "0",
 "@castrange": "0",
 "@recastdelay": "30",
 "@category": "buff",
 "@uitype": "buff",
 "@disruptionfactor": "1",
 "@maxstack": "1",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_MANADRAIN",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "pulsingspell": {
  "@target": "self",
  "@spell": "MANADRAIN_CONDITION",
  "@initialinterval": "1",
  "@interval": "1",
  "@count": "6"
 },
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 },
 "tintfx": {
  "@color": "50,80,200,200"
 }
}

Abilities